Files

21 lines
351 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour
{
public void PlayGame()
{
SceneManager.LoadScene("Hub World", LoadSceneMode.Single);
}
public void QuitGame()
{
Application.Quit();
Debug.Log("QUIT");
}
}