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gjcampbell/Magical-Jumping-Bean
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Switch_input_manager_to_work_with_xbox_controllers
Magical-Jumping-Bean/Assets
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Gregory Campbell fe0ac70b48 Switched from ps4 functionality to xbox one functionality
2020-01-12 18:26:38 -05:00
..
Materials
Missed material file
2020-01-12 18:02:17 -05:00
Prefabs
Moved the procedural generation over into a new scene in order to develop the first game mode - spawning into the next 'floor' is currently buggy
2020-01-10 00:26:44 -05:00
Scenes
Implemented all needed to get a portal working to floor level as well as setting up portals for future game modes
2020-01-11 15:55:01 -05:00
Scripts
Switched from ps4 functionality to xbox one functionality
2020-01-12 18:26:38 -05:00
Textures
Changes for deploying builds
2019-12-07 16:05:46 -05:00
Materials.meta
Initial commit
2019-09-29 19:40:54 -04:00
Prefabs.meta
A proper and functional procedural level generation has been implemented although it is missing many more obstacles as well as its own scene to be generated (and re-generated upon completion) in
2020-01-07 21:52:52 -05:00
Scenes.meta
Initial commit
2019-09-29 19:40:54 -04:00
Scripts.meta
Initial commit
2019-09-29 19:40:54 -04:00
Textures.meta
Created, Added and Applied a basic texture that helps show which way the player chracter is facing
2019-11-17 20:30:33 -05:00
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