From fc24e21135f62018f48519410b07d0767ceecc20 Mon Sep 17 00:00:00 2001 From: Gregory Campbell Date: Wed, 5 Feb 2020 21:54:39 -0500 Subject: [PATCH] Added obstacles that move and implemented them into the game modes --- Assets/Prefabs/Moving.meta | 8 + Assets/Prefabs/Moving/Four Med.prefab | 727 ++++++++++++ Assets/Prefabs/Moving/Four Med.prefab.meta | 7 + Assets/Prefabs/Moving/Four Seperated.prefab | 1009 +++++++++++++++++ .../Prefabs/Moving/Four Seperated.prefab.meta | 7 + Assets/Prefabs/Moving/Four Thick.prefab | 727 ++++++++++++ Assets/Prefabs/Moving/Four Thick.prefab.meta | 7 + Assets/Prefabs/Moving/Four Thin.prefab | 727 ++++++++++++ Assets/Prefabs/Moving/Four Thin.prefab.meta | 7 + Assets/Prefabs/Moving/One Med.prefab | 394 +++++++ Assets/Prefabs/Moving/One Med.prefab.meta | 7 + Assets/Prefabs/Moving/One Seperated.prefab | 676 +++++++++++ .../Prefabs/Moving/One Seperated.prefab.meta | 7 + Assets/Prefabs/Moving/One Thick.prefab | 394 +++++++ Assets/Prefabs/Moving/One Thick.prefab.meta | 7 + Assets/Prefabs/Moving/One Thin.prefab | 394 +++++++ Assets/Prefabs/Moving/One Thin.prefab.meta | 7 + Assets/Scenes/Floor Level.unity | 31 + Assets/Scenes/Infinity Runner.unity | 25 + Assets/Scenes/Waypoint Race.unity | 11 + Assets/Scripts/MovingBlock.cs | 92 ++ Assets/Scripts/MovingBlock.cs.meta | 11 + 22 files changed, 5282 insertions(+) create mode 100644 Assets/Prefabs/Moving.meta create mode 100644 Assets/Prefabs/Moving/Four Med.prefab create mode 100644 Assets/Prefabs/Moving/Four Med.prefab.meta create mode 100644 Assets/Prefabs/Moving/Four Seperated.prefab create mode 100644 Assets/Prefabs/Moving/Four Seperated.prefab.meta create mode 100644 Assets/Prefabs/Moving/Four Thick.prefab create mode 100644 Assets/Prefabs/Moving/Four Thick.prefab.meta create mode 100644 Assets/Prefabs/Moving/Four Thin.prefab create mode 100644 Assets/Prefabs/Moving/Four Thin.prefab.meta create mode 100644 Assets/Prefabs/Moving/One Med.prefab create mode 100644 Assets/Prefabs/Moving/One Med.prefab.meta create mode 100644 Assets/Prefabs/Moving/One Seperated.prefab create mode 100644 Assets/Prefabs/Moving/One Seperated.prefab.meta create mode 100644 Assets/Prefabs/Moving/One Thick.prefab create mode 100644 Assets/Prefabs/Moving/One Thick.prefab.meta create mode 100644 Assets/Prefabs/Moving/One Thin.prefab create mode 100644 Assets/Prefabs/Moving/One Thin.prefab.meta create mode 100644 Assets/Scripts/MovingBlock.cs create mode 100644 Assets/Scripts/MovingBlock.cs.meta diff --git a/Assets/Prefabs/Moving.meta b/Assets/Prefabs/Moving.meta new file mode 100644 index 0000000..a8b1a45 --- /dev/null +++ b/Assets/Prefabs/Moving.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f6792fd3cc15bd44b933cd0f69238da1 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Moving/Four Med.prefab b/Assets/Prefabs/Moving/Four Med.prefab new file mode 100644 index 0000000..eb1e55c --- /dev/null +++ b/Assets/Prefabs/Moving/Four Med.prefab @@ -0,0 +1,727 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &992985404997409621 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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