diff --git a/Assets/Scripts/InfinityRunner.cs b/Assets/Scripts/InfinityRunner.cs index 16239db..8dbfaa3 100644 --- a/Assets/Scripts/InfinityRunner.cs +++ b/Assets/Scripts/InfinityRunner.cs @@ -59,12 +59,6 @@ public class InfinityRunner : MonoBehaviour { escalation++; level = 1; - - if(countdownTime > 3.0f) - { - countdownTime -= 0.5f; - } - } GameObject spawn;