Merge branch 'master' into walk_button
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@@ -32,7 +32,8 @@ public class PlayerController : MonoBehaviour
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if (extraJump == true)
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{
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moveDirection = moveDirection.normalized * speed; //Remove this line to make running diagonal the fastest standard run
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} else {
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} else
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{
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moveDirection = (moveDirection.normalized * speed)/4; //Remove this line to make running diagonal the fastest standard run
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}
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