Cleaned up the expanded area and gave all obstacles more space between each other as well as fine tuning and fixing all noticeable issuses with all crouch based movements

This commit is contained in:
Gregory Campbell
2020-01-05 12:56:23 -05:00
parent d4fafd63d3
commit e6db8a979c
2 changed files with 44 additions and 32 deletions
+16 -16
View File
@@ -180,7 +180,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 194035203}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 80, y: 6.5, z: 12}
m_LocalPosition: {x: 155, y: 6.5, z: 12}
m_LocalScale: {x: 75, y: 20, z: 0.25}
m_Children: []
m_Father: {fileID: 1013482115}
@@ -273,7 +273,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 195913138}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 21, y: 2.5, z: -30}
m_LocalPosition: {x: 42, y: 2.5, z: -49.5}
m_LocalScale: {x: 10, y: 5, z: 10}
m_Children: []
m_Father: {fileID: 746704017}
@@ -366,8 +366,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 203887784}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 120, y: -0.5, z: 6}
m_LocalScale: {x: 20, y: 0.5, z: 12}
m_LocalPosition: {x: 200, y: -0.5, z: 6}
m_LocalScale: {x: 50, y: 0.5, z: 50}
m_Children: []
m_Father: {fileID: 833538478}
m_RootOrder: 2
@@ -459,7 +459,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 241158957}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -25, y: 2, z: 22}
m_LocalPosition: {x: -50, y: 2, z: 45}
m_LocalScale: {x: 1, y: 1, z: 5}
m_Children: []
m_Father: {fileID: 1488444358}
@@ -552,7 +552,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 432077771}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -35, y: 5, z: -20}
m_LocalPosition: {x: -63, y: 5, z: -37}
m_LocalScale: {x: 10, y: 1, z: 10}
m_Children: []
m_Father: {fileID: 942294095}
@@ -645,7 +645,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 478907417}
m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956}
m_LocalPosition: {x: 15, y: 7, z: 40}
m_LocalPosition: {x: 45, y: 7, z: 60}
m_LocalScale: {x: 25, y: 5, z: 7}
m_Children: []
m_Father: {fileID: 1833724898}
@@ -832,7 +832,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 654784537}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -25, y: 2, z: -10}
m_LocalPosition: {x: -53, y: 2, z: -27}
m_LocalScale: {x: 10, y: 1, z: 10}
m_Children: []
m_Father: {fileID: 942294095}
@@ -1017,7 +1017,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 717001268}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -25.5, y: 2, z: 36}
m_LocalPosition: {x: -49, y: 2, z: 58}
m_LocalScale: {x: 14, y: 1, z: 7}
m_Children: []
m_Father: {fileID: 1488444358}
@@ -1403,7 +1403,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 858957125}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 80, y: 6.5, z: 0}
m_LocalPosition: {x: 155, y: 6.5, z: 0}
m_LocalScale: {x: 75, y: 20, z: 0.25}
m_Children: []
m_Father: {fileID: 1013482115}
@@ -1666,7 +1666,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1194166061}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -36, y: 2, z: 25.5}
m_LocalPosition: {x: -59.5, y: 2, z: 47.5}
m_LocalScale: {x: 7, y: 1, z: 14}
m_Children: []
m_Father: {fileID: 1488444358}
@@ -1823,7 +1823,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1509260413}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 28, y: 5, z: -23}
m_LocalPosition: {x: 49, y: 5, z: -42.5}
m_LocalScale: {x: 10, y: 10, z: 10}
m_Children: []
m_Father: {fileID: 746704017}
@@ -1916,7 +1916,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1810553729}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -22, y: 2, z: 25}
m_LocalPosition: {x: -47, y: 2, z: 48}
m_LocalScale: {x: 5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1488444358}
@@ -2044,7 +2044,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1853948297}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 80, y: -3.5, z: 6}
m_LocalPosition: {x: 155, y: -3.5, z: 6}
m_LocalScale: {x: 75, y: 0.25, z: 12}
m_Children: []
m_Father: {fileID: 833538478}
@@ -2137,7 +2137,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1943602250}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 19, y: 1, z: -21}
m_LocalPosition: {x: 40, y: 1, z: -40.5}
m_LocalScale: {x: 10, y: 2, z: 10}
m_Children: []
m_Father: {fileID: 746704017}
@@ -2230,7 +2230,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2057687440}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -20, y: 10, z: -30}
m_LocalPosition: {x: -48, y: 10, z: -47}
m_LocalScale: {x: 10, y: 1, z: 10}
m_Children: []
m_Father: {fileID: 942294095}