Adding new 'basic' floor prefab as well as including it in the obstacle list array

This commit is contained in:
Gregory Campbell
2020-01-07 21:55:49 -05:00
parent f8edbd7ae3
commit e21c46f941
+8 -9
View File
@@ -1265,7 +1265,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 741217452} m_GameObject: {fileID: 741217452}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 615882419} - {fileID: 615882419}
@@ -1498,14 +1498,13 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 7e52a505534642144b4f939196badbab, type: 3} m_Script: {fileID: 11500000, guid: 7e52a505534642144b4f939196badbab, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
testPrefab1: {fileID: 3821658720673687754, guid: d0164d7ee6ae94349b5fb425366d9805, escalation: 1
type: 3} obstacleList:
testPrefab2: {fileID: 3626424710013366907, guid: a98abc5d37537f24989e8e292af3e36c, - {fileID: 2429100199437399696, guid: 0d434787bd8a63c418a6f46610be5a56, type: 3}
type: 3} - {fileID: 3821658720673687754, guid: d0164d7ee6ae94349b5fb425366d9805, type: 3}
testPrefab3: {fileID: 7670366362719441355, guid: e4879a38fef5725438adb256da808dc4, - {fileID: 3626424710013366907, guid: a98abc5d37537f24989e8e292af3e36c, type: 3}
type: 3} - {fileID: 2900998352494031732, guid: b90ade3883072a7448b42985436d9b75, type: 3}
testPrefab4: {fileID: 2900998352494031732, guid: b90ade3883072a7448b42985436d9b75, - {fileID: 7670366362719441355, guid: e4879a38fef5725438adb256da808dc4, type: 3}
type: 3}
--- !u!4 &925216708 --- !u!4 &925216708
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0