Adding new 'basic' floor prefab as well as including it in the obstacle list array
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@@ -1265,7 +1265,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 741217452}
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m_GameObject: {fileID: 741217452}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 2, z: 0}
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m_LocalPosition: {x: 0, y: 5, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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m_Children:
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- {fileID: 615882419}
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- {fileID: 615882419}
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@@ -1498,14 +1498,13 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 7e52a505534642144b4f939196badbab, type: 3}
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m_Script: {fileID: 11500000, guid: 7e52a505534642144b4f939196badbab, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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testPrefab1: {fileID: 3821658720673687754, guid: d0164d7ee6ae94349b5fb425366d9805,
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escalation: 1
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type: 3}
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obstacleList:
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testPrefab2: {fileID: 3626424710013366907, guid: a98abc5d37537f24989e8e292af3e36c,
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- {fileID: 2429100199437399696, guid: 0d434787bd8a63c418a6f46610be5a56, type: 3}
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type: 3}
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- {fileID: 3821658720673687754, guid: d0164d7ee6ae94349b5fb425366d9805, type: 3}
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testPrefab3: {fileID: 7670366362719441355, guid: e4879a38fef5725438adb256da808dc4,
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- {fileID: 3626424710013366907, guid: a98abc5d37537f24989e8e292af3e36c, type: 3}
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type: 3}
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- {fileID: 2900998352494031732, guid: b90ade3883072a7448b42985436d9b75, type: 3}
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testPrefab4: {fileID: 2900998352494031732, guid: b90ade3883072a7448b42985436d9b75,
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- {fileID: 7670366362719441355, guid: e4879a38fef5725438adb256da808dc4, type: 3}
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type: 3}
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--- !u!4 &925216708
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--- !u!4 &925216708
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Transform:
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Transform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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