Implemented a long jump, a dive, the ability to bunny hop and a somewhat messy fix to the straight down drop issue from the implemented gravity as well as expanding the test area to more easily test quick movements

This commit is contained in:
Gregory Campbell
2020-01-05 01:45:45 -05:00
parent 081d93f2c2
commit d4fafd63d3
2 changed files with 50 additions and 8 deletions
+2 -3
View File
@@ -1111,7 +1111,7 @@ Transform:
m_GameObject: {fileID: 736244541}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 0.5, z: 100}
m_LocalScale: {x: 250, y: 0.5, z: 250}
m_Children: []
m_Father: {fileID: 833538478}
m_RootOrder: 0
@@ -1284,9 +1284,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 83127dd120c01de45954b99cc4d669a5, type: 3}
m_Name:
m_EditorClassIdentifier:
speed: 10
maxSpeed: 25
acceleration: 3
acceleration: 0.5
friction: 0.1
jumpHeight: 20
gravity: 5