Added new pages in the menu that will be used for highscorews and game info/controls (both are currently empty)

This commit is contained in:
Gregory Campbell
2020-02-06 21:59:13 -05:00
parent d123b7f4ac
commit d13aac666a
3 changed files with 1717 additions and 41 deletions
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+28
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@@ -9,8 +9,12 @@ public class MainMenu : MonoBehaviour
public GameObject menuFirstButton; public GameObject menuFirstButton;
public GameObject skinsFirstButton; public GameObject skinsFirstButton;
public GameObject highscoreFirstButton;
public GameObject gameinfoFirstButton;
public GameObject optionsFirstButton; public GameObject optionsFirstButton;
public GameObject skinsBackButton; public GameObject skinsBackButton;
public GameObject highscoreBackButton;
public GameObject gameinfoBackButton;
public GameObject optionsBackButton; public GameObject optionsBackButton;
void Start() void Start()
@@ -36,6 +40,30 @@ public class MainMenu : MonoBehaviour
EventSystem.current.SetSelectedGameObject(skinsBackButton); EventSystem.current.SetSelectedGameObject(skinsBackButton);
} }
public void Highscores()
{
EventSystem.current.SetSelectedGameObject(null);
EventSystem.current.SetSelectedGameObject(highscoreFirstButton);
}
public void BackHighscores()
{
EventSystem.current.SetSelectedGameObject(null);
EventSystem.current.SetSelectedGameObject(highscoreBackButton);
}
public void GameInfo()
{
EventSystem.current.SetSelectedGameObject(null);
EventSystem.current.SetSelectedGameObject(gameinfoFirstButton);
}
public void BackGameInfo()
{
EventSystem.current.SetSelectedGameObject(null);
EventSystem.current.SetSelectedGameObject(gameinfoBackButton);
}
public void Options() public void Options()
{ {
EventSystem.current.SetSelectedGameObject(null); EventSystem.current.SetSelectedGameObject(null);
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