Fixed mouse pointer disappearing in menus bug as well as added controller support for the main menu
This commit is contained in:
@@ -17,6 +17,9 @@ EditorBuildSettings:
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- enabled: 1
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path: Assets/Scenes/Waypoint Race.unity
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guid: bdc3fbfbcb669514bb88dd980ef3b259
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- enabled: 1
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path: Assets/Scenes/Game Over Screen.unity
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guid: 299c66332b5b9f44d8d477f77a2efa37
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m_configObjects:
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com.unity.input.settings: {fileID: 11400000, guid: 5dbe934aa009ccc4591ccf96f49a3d48,
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type: 2}
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@@ -165,6 +165,22 @@ InputManager:
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type: 2
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Horizontal
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton:
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.19
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sensitivity: 1
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snap: 0
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invert: 0
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type: 2
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axis: 5
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joyNum: 0
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- serializedVersion: 3
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m_Name: Vertical
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descriptiveName:
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@@ -181,6 +197,22 @@ InputManager:
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type: 2
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axis: 1
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joyNum: 0
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- serializedVersion: 3
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m_Name: Vertical
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton:
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.19
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sensitivity: 1
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snap: 0
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invert: 0
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type: 2
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axis: 6
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joyNum: 0
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- serializedVersion: 3
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m_Name: Crouch
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descriptiveName:
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@@ -254,7 +286,7 @@ InputManager:
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altNegativeButton:
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altPositiveButton:
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gravity: 0
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dead: 0.25
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dead: 0.5
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sensitivity: 1
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snap: 0
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invert: 0
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@@ -270,7 +302,7 @@ InputManager:
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altNegativeButton:
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altPositiveButton:
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gravity: 0
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dead: 0.25
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dead: 0.5
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sensitivity: 1
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snap: 0
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invert: 1
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