Fixed mouse pointer disappearing in menus bug as well as added controller support for the main menu

This commit is contained in:
Gregory Campbell
2020-01-26 23:03:41 -05:00
parent 4061ebc8d7
commit bb13bb930e
10 changed files with 1054 additions and 1064 deletions
+3 -1
View File
@@ -69,9 +69,11 @@ public class FloorLevel : MonoBehaviour
{
script.lives = -1;
PauseMenu.GameIsOver = true;
fullTime = Time.time - fullTime;
gameOver = true;
Cursor.visible = true;
Cursor.lockState = CursorLockMode.None;
PauseMenu.GameIsOver = true;
SceneManager.LoadScene("Hub World", LoadSceneMode.Single);
}