Fixed camera bug
This commit is contained in:
@@ -40,7 +40,7 @@ Material:
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Texture: {fileID: 2800000, guid: a1098147222c244469432bd59accf111, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
|
||||
@@ -745,6 +745,7 @@ MonoBehaviour:
|
||||
player: {fileID: 1644583845}
|
||||
pivot: {fileID: 1339349186}
|
||||
offset: {x: 0, y: 1, z: 7}
|
||||
target: {fileID: 1644583845}
|
||||
--- !u!81 &485207309
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -5048,6 +5048,7 @@ MonoBehaviour:
|
||||
player: {fileID: 741217456}
|
||||
pivot: {fileID: 1402695046}
|
||||
offset: {x: 0, y: 1, z: 7}
|
||||
target: {fileID: 741217456}
|
||||
--- !u!1 &1013482114
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -453,6 +453,7 @@ MonoBehaviour:
|
||||
player: {fileID: 1885424384}
|
||||
pivot: {fileID: 306905843}
|
||||
offset: {x: 0, y: 1, z: 7}
|
||||
target: {fileID: 1885424384}
|
||||
--- !u!81 &373154428
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -175,6 +175,7 @@ MonoBehaviour:
|
||||
player: {fileID: 1759649041}
|
||||
pivot: {fileID: 677662898}
|
||||
offset: {x: 0, y: 1, z: 7}
|
||||
target: {fileID: 1759649041}
|
||||
--- !u!81 &49708966
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -13,6 +13,7 @@ public class CameraController : MonoBehaviour
|
||||
public Transform player;
|
||||
public Transform pivot;
|
||||
public Vector3 offset;
|
||||
public Transform target;
|
||||
|
||||
void Start () {
|
||||
if(!useOffsetValues){
|
||||
@@ -20,7 +21,7 @@ public class CameraController : MonoBehaviour
|
||||
}
|
||||
|
||||
pivot.position = player.position;
|
||||
pivot.parent = null;
|
||||
pivot.parent = target.transform;
|
||||
|
||||
}
|
||||
|
||||
@@ -40,8 +41,8 @@ public class CameraController : MonoBehaviour
|
||||
controllerCamY = Input.GetAxisRaw("Right Stick Y") * (rotateSpeed * 200.0f) * Time.deltaTime;
|
||||
}
|
||||
|
||||
pivot.Rotate(0, mouseCamX, 0);
|
||||
pivot.Rotate(0, controllerCamX, 0);
|
||||
target.Rotate(0, mouseCamX, 0);
|
||||
target.Rotate(0, controllerCamX, 0);
|
||||
|
||||
if (invertY){
|
||||
pivot.Rotate(mouseCamY, 0, 0);
|
||||
|
||||
@@ -38,7 +38,7 @@ public class FloorLevel : MonoBehaviour
|
||||
script.lives = 3;
|
||||
script.finished = false;
|
||||
respawn();
|
||||
script.pivot.transform.Rotate(0.0f, 225.0f, 0.0f, Space.Self);
|
||||
script.pivot.transform.Rotate(0.0f, 0.0f, 0.0f, Space.Self);
|
||||
levelBuild();
|
||||
|
||||
}
|
||||
|
||||
@@ -47,7 +47,7 @@ public class WaypointRace : MonoBehaviour
|
||||
script.lives = 3;
|
||||
script.finished = false;
|
||||
respawn();
|
||||
script.pivot.transform.Rotate(0.0f, 225.0f, 0.0f, Space.Self);
|
||||
script.pivot.transform.Rotate(0.0f, 0.0f, 0.0f, Space.Self);
|
||||
levelBuild();
|
||||
waypointPlacement();
|
||||
countdown = Time.time;
|
||||
|
||||
Reference in New Issue
Block a user