Added more textures and materials and then added the appropriate material to its corresponding object

This commit is contained in:
Gregory Campbell
2020-01-21 22:36:27 -05:00
parent 458aafee0e
commit a434a1a3a5
59 changed files with 719 additions and 122 deletions
@@ -155,7 +155,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 2100000, guid: 201b92e97dd24d1478e27c8d38c2e2b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -249,7 +249,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 2100000, guid: 201b92e97dd24d1478e27c8d38c2e2b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -343,7 +343,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 2100000, guid: 201b92e97dd24d1478e27c8d38c2e2b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0