Added more textures and materials and then added the appropriate material to its corresponding object
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@@ -59,7 +59,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 2100000, guid: 201b92e97dd24d1478e27c8d38c2e2b0, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -153,7 +153,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 2100000, guid: 201b92e97dd24d1478e27c8d38c2e2b0, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -247,7 +247,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 2100000, guid: 201b92e97dd24d1478e27c8d38c2e2b0, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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