diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs index 0b2dcb2..9d014fa 100644 --- a/Assets/Scripts/PlayerController.cs +++ b/Assets/Scripts/PlayerController.cs @@ -285,6 +285,12 @@ public class PlayerController : MonoBehaviour } else { moveDirection.y = 0.0f; } + + if (Input.GetButtonDown("Jump") && jump <= 1) + { + moveDirection.y = jumpHeight; + wallRunning = false; + } } velocity.x += moveDirection.x;