Replaced all temp audio files with the proper ones as well as adding a respawn noise to various instances
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@@ -1103,7 +1103,7 @@ AudioSource:
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serializedVersion: 4
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OutputAudioMixerGroup: {fileID: 24300002, guid: c562f0bc9014ba4489c7824cbca29029,
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type: 2}
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m_audioClip: {fileID: 8300000, guid: 2fbf7b198c1b74448985006a14763e1d, type: 3}
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m_audioClip: {fileID: 8300000, guid: e755dab702310af439189d99003076fc, type: 3}
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m_PlayOnAwake: 1
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m_Volume: 1
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m_Pitch: 1
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