diff --git a/Assets/Scripts/CameraController.cs b/Assets/Scripts/CameraController.cs index cc5ac14..a225f5f 100644 --- a/Assets/Scripts/CameraController.cs +++ b/Assets/Scripts/CameraController.cs @@ -59,6 +59,7 @@ public class CameraController : MonoBehaviour if(Input.GetKey(KeyCode.LeftShift)) { angleY = player.eulerAngles.y; + angleX = player.eulerAngles.x; } float cameraAngle = transform.eulerAngles.y;