Severe rework to the level generation of both game modes (still needs a few smaller tweaks somwehre down the line)

This commit is contained in:
Gregory Campbell
2020-01-28 22:50:36 -05:00
parent 630c66cd47
commit 8166e68f2e
45 changed files with 92 additions and 10435 deletions
@@ -27,7 +27,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 378014642524615750}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -5, y: 0, z: 30}
m_LocalPosition: {x: 0, y: 0, z: 35}
m_LocalScale: {x: 10, y: 1, z: 10}
m_Children: []
m_Father: {fileID: 222037274741561733}
@@ -215,7 +215,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3458935409114869794}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 5, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 10, y: 1, z: 10}
m_Children: []
m_Father: {fileID: 222037274741561733}