Made start/end tiles bigger and adjusted their heights so departing from/landing on these tiles is easier regardless of the connecting tiles
This commit is contained in:
@@ -28,7 +28,7 @@ Transform:
|
||||
m_GameObject: {fileID: 414519846808350713}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 100, y: 1, z: 100}
|
||||
m_LocalScale: {x: 125, y: 1, z: 125}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
|
||||
@@ -28,7 +28,7 @@ Transform:
|
||||
m_GameObject: {fileID: 2429100199437399696}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 100, y: 1, z: 100}
|
||||
m_LocalScale: {x: 125, y: 1, z: 125}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
|
||||
Reference in New Issue
Block a user