Updated main menu background image
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@@ -3,6 +3,7 @@ using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.EventSystems;
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using TMPro;
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public class MainMenu : MonoBehaviour
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{
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@@ -16,11 +17,34 @@ public class MainMenu : MonoBehaviour
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public GameObject highscoreBackButton;
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public GameObject gameinfoBackButton;
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public GameObject optionsBackButton;
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public TextMeshProUGUI BeanTalk;
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void Start()
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{
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EventSystem.current.SetSelectedGameObject(null);
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EventSystem.current.SetSelectedGameObject(menuFirstButton);
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switch (Random.Range(0,5))
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{
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case 0:
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BeanTalk.text = "THAT'S MY GAME!";
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break;
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case 1:
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BeanTalk.text = "GOTTA GO FAST!";
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break;
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case 2:
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BeanTalk.text = "IT ME!";
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break;
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case 3:
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BeanTalk.text = "DO YOUR BEST!";
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break;
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case 4:
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BeanTalk.text = "NEVER GIVE UP!";
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break;
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default:
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BeanTalk.text = "ERROR! SAVE ME!";
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break;
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}
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}
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public void PlayGame()
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