diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs index 7b48c1c..060b21a 100644 --- a/Assets/Scripts/PlayerController.cs +++ b/Assets/Scripts/PlayerController.cs @@ -16,13 +16,11 @@ public class PlayerController : MonoBehaviour public float gravity = 5.0f; private bool extraJump = true; - private float tempSpeed; private Vector3 moveDirection; void Start() { characterController = GetComponent(); - tempSpeed = speed; } void Update() @@ -48,10 +46,8 @@ public class PlayerController : MonoBehaviour if(Input.GetKey(KeyCode.LeftShift)) { moveDirection = (moveDirection.normalized * speed/2); - tempSpeed = speed/2; } else { moveDirection = moveDirection.normalized * speed; - tempSpeed = speed; } if (Input.GetButtonDown("Jump"))