Initial commit
This commit is contained in:
@@ -0,0 +1,837 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Security;
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using System.Security.Cryptography;
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using System.Text;
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using System.Text.RegularExpressions;
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using UnityEditor;
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using UnityEditor.Compilation;
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using UnityEditor.PackageManager;
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using UnityEditorInternal;
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using UnityEngine;
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using UnityEngine.Profiling;
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namespace VSCodeEditor
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{
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public interface IGenerator {
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bool SyncIfNeeded(IEnumerable<string> affectedFiles, IEnumerable<string> reimportedFiles);
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void Sync();
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bool HasSolutionBeenGenerated();
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string SolutionFile();
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string ProjectDirectory { get; }
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void GenerateAll(bool generateAll);
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}
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public interface IAssemblyNameProvider
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{
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string GetAssemblyNameFromScriptPath(string path);
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IEnumerable<Assembly> GetAllAssemblies(Func<string, bool> shouldFileBePartOfSolution);
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IEnumerable<string> GetAllAssetPaths();
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UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath);
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}
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public struct TestSettings {
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public bool ShouldSync;
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public Dictionary<string, string> SyncPath;
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}
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class AssemblyNameProvider : IAssemblyNameProvider
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{
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public string GetAssemblyNameFromScriptPath(string path)
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{
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return CompilationPipeline.GetAssemblyNameFromScriptPath(path);
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}
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public IEnumerable<Assembly> GetAllAssemblies(Func<string, bool> shouldFileBePartOfSolution)
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{
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return CompilationPipeline.GetAssemblies().Where(i => 0 < i.sourceFiles.Length && i.sourceFiles.Any(shouldFileBePartOfSolution));
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}
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public IEnumerable<string> GetAllAssetPaths()
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{
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return AssetDatabase.GetAllAssetPaths();
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}
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public UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath)
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{
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return UnityEditor.PackageManager.PackageInfo.FindForAssetPath(assetPath);
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}
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}
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public class ProjectGeneration : IGenerator
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{
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enum ScriptingLanguage
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{
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None,
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CSharp
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}
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public static readonly string MSBuildNamespaceUri = "http://schemas.microsoft.com/developer/msbuild/2003";
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const string k_WindowsNewline = "\r\n";
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const string k_SettingsJson = @"{
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""files.exclude"":
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{
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""**/.DS_Store"":true,
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""**/.git"":true,
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""**/.gitignore"":true,
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""**/.gitmodules"":true,
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""**/*.booproj"":true,
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""**/*.pidb"":true,
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""**/*.suo"":true,
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""**/*.user"":true,
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""**/*.userprefs"":true,
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""**/*.unityproj"":true,
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""**/*.dll"":true,
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""**/*.exe"":true,
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""**/*.pdf"":true,
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""**/*.mid"":true,
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""**/*.midi"":true,
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""**/*.wav"":true,
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""**/*.gif"":true,
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""**/*.ico"":true,
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""**/*.jpg"":true,
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""**/*.jpeg"":true,
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""**/*.png"":true,
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""**/*.psd"":true,
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""**/*.tga"":true,
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""**/*.tif"":true,
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""**/*.tiff"":true,
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""**/*.3ds"":true,
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""**/*.3DS"":true,
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""**/*.fbx"":true,
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""**/*.FBX"":true,
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""**/*.lxo"":true,
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""**/*.LXO"":true,
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""**/*.ma"":true,
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""**/*.MA"":true,
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""**/*.obj"":true,
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""**/*.OBJ"":true,
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""**/*.asset"":true,
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""**/*.cubemap"":true,
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""**/*.flare"":true,
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""**/*.mat"":true,
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""**/*.meta"":true,
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""**/*.prefab"":true,
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""**/*.unity"":true,
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""build/"":true,
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""Build/"":true,
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""Library/"":true,
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""library/"":true,
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""obj/"":true,
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""Obj/"":true,
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""ProjectSettings/"":true,
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""temp/"":true,
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""Temp/"":true
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}
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}";
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/// <summary>
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/// Map source extensions to ScriptingLanguages
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/// </summary>
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static readonly Dictionary<string, ScriptingLanguage> k_BuiltinSupportedExtensions = new Dictionary<string, ScriptingLanguage>
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{
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{ "cs", ScriptingLanguage.CSharp },
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{ "uxml", ScriptingLanguage.None },
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{ "uss", ScriptingLanguage.None },
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{ "shader", ScriptingLanguage.None },
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{ "compute", ScriptingLanguage.None },
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{ "cginc", ScriptingLanguage.None },
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{ "hlsl", ScriptingLanguage.None },
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{ "glslinc", ScriptingLanguage.None }
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};
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string m_SolutionProjectEntryTemplate = string.Join("\r\n", @"Project(""{{{0}}}"") = ""{1}"", ""{2}"", ""{{{3}}}""", @"EndProject").Replace(" ", "\t");
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string m_SolutionProjectConfigurationTemplate = string.Join("\r\n", @" {{{0}}}.Debug|Any CPU.ActiveCfg = Debug|Any CPU", @" {{{0}}}.Debug|Any CPU.Build.0 = Debug|Any CPU", @" {{{0}}}.Release|Any CPU.ActiveCfg = Release|Any CPU", @" {{{0}}}.Release|Any CPU.Build.0 = Release|Any CPU").Replace(" ", "\t");
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static readonly string[] k_ReimportSyncExtensions = { ".dll", ".asmdef" };
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/// <summary>
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/// Map ScriptingLanguages to project extensions
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/// </summary>
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/*static readonly Dictionary<ScriptingLanguage, string> k_ProjectExtensions = new Dictionary<ScriptingLanguage, string>
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{
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{ ScriptingLanguage.CSharp, ".csproj" },
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{ ScriptingLanguage.None, ".csproj" },
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};*/
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static readonly Regex k_ScriptReferenceExpression = new Regex(
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@"^Library.ScriptAssemblies.(?<dllname>(?<project>.*)\.dll$)",
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RegexOptions.Compiled | RegexOptions.IgnoreCase);
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string[] m_ProjectSupportedExtensions = new string[0];
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public string ProjectDirectory { get; }
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bool m_ShouldGenerateAll;
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public void GenerateAll(bool generateAll)
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{
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m_ShouldGenerateAll = generateAll;
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}
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public TestSettings Settings { get; set; }
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readonly string m_ProjectName;
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readonly IAssemblyNameProvider m_AssemblyNameProvider;
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const string k_ToolsVersion = "4.0";
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const string k_ProductVersion = "10.0.20506";
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const string k_BaseDirectory = ".";
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const string k_TargetFrameworkVersion = "v4.7.1";
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const string k_TargetLanguageVersion = "latest";
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public ProjectGeneration() : this(Directory.GetParent(Application.dataPath).FullName, new AssemblyNameProvider())
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{
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}
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public ProjectGeneration(string tempDirectory) : this(tempDirectory, new AssemblyNameProvider()) {
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}
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public ProjectGeneration(string tempDirectory, IAssemblyNameProvider assemblyNameProvider) {
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Settings = new TestSettings { ShouldSync = true };
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ProjectDirectory = tempDirectory.Replace('\\', '/');
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m_ProjectName = Path.GetFileName(ProjectDirectory);
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m_AssemblyNameProvider = assemblyNameProvider;
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}
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/// <summary>
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/// Syncs the scripting solution if any affected files are relevant.
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/// </summary>
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/// <returns>
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/// Whether the solution was synced.
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/// </returns>
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/// <param name='affectedFiles'>
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/// A set of files whose status has changed
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/// </param>
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/// <param name="reimportedFiles">
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/// A set of files that got reimported
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/// </param>
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public bool SyncIfNeeded(IEnumerable<string> affectedFiles, IEnumerable<string> reimportedFiles)
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{
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Profiler.BeginSample("SolutionSynchronizerSync");
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SetupProjectSupportedExtensions();
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// Don't sync if we haven't synced before
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if (HasSolutionBeenGenerated() && HasFilesBeenModified(affectedFiles, reimportedFiles))
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{
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Sync();
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Profiler.EndSample();
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return true;
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}
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Profiler.EndSample();
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return false;
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}
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bool HasFilesBeenModified(IEnumerable<string> affectedFiles, IEnumerable<string> reimportedFiles)
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{
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return affectedFiles.Any(ShouldFileBePartOfSolution) || reimportedFiles.Any(ShouldSyncOnReimportedAsset);
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}
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static bool ShouldSyncOnReimportedAsset(string asset)
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{
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return k_ReimportSyncExtensions.Contains(new FileInfo(asset).Extension);
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}
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public void Sync()
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{
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SetupProjectSupportedExtensions();
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GenerateAndWriteSolutionAndProjects();
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}
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public bool HasSolutionBeenGenerated()
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{
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return File.Exists(SolutionFile());
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}
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void SetupProjectSupportedExtensions()
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{
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m_ProjectSupportedExtensions = EditorSettings.projectGenerationUserExtensions;
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}
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bool ShouldFileBePartOfSolution(string file)
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{
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string extension = Path.GetExtension(file);
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// Exclude files coming from packages except if they are internalized.
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if (!m_ShouldGenerateAll && IsInternalizedPackagePath(file))
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{
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return false;
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}
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// Dll's are not scripts but still need to be included..
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if (extension == ".dll")
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return true;
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if (file.ToLower().EndsWith(".asmdef"))
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return true;
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return IsSupportedExtension(extension);
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}
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bool IsSupportedExtension(string extension)
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{
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extension = extension.TrimStart('.');
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if (k_BuiltinSupportedExtensions.ContainsKey(extension))
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return true;
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if (m_ProjectSupportedExtensions.Contains(extension))
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return true;
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return false;
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}
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static ScriptingLanguage ScriptingLanguageFor(Assembly island)
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{
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return ScriptingLanguageFor(GetExtensionOfSourceFiles(island.sourceFiles));
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}
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static string GetExtensionOfSourceFiles(string[] files)
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{
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return files.Length > 0 ? GetExtensionOfSourceFile(files[0]) : "NA";
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}
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static string GetExtensionOfSourceFile(string file)
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{
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var ext = Path.GetExtension(file).ToLower();
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ext = ext.Substring(1); //strip dot
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return ext;
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}
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static ScriptingLanguage ScriptingLanguageFor(string extension)
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{
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return k_BuiltinSupportedExtensions.TryGetValue(extension.TrimStart('.'), out var result)
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? result
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: ScriptingLanguage.None;
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}
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public void GenerateAndWriteSolutionAndProjects()
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{
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// Only synchronize islands that have associated source files and ones that we actually want in the project.
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// This also filters out DLLs coming from .asmdef files in packages.
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var assemblies = m_AssemblyNameProvider.GetAllAssemblies(ShouldFileBePartOfSolution);
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var allAssetProjectParts = GenerateAllAssetProjectParts();
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var monoIslands = assemblies.ToList();
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SyncSolution(monoIslands);
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var allProjectIslands = RelevantIslandsForMode(monoIslands).ToList();
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foreach (Assembly assembly in allProjectIslands)
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{
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var responseFileData = ParseResponseFileData(assembly);
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SyncProject(assembly, allAssetProjectParts, responseFileData, allProjectIslands);
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}
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if (Settings.ShouldSync)
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{
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WriteVSCodeSettingsFiles();
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}
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}
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IEnumerable<ResponseFileData> ParseResponseFileData(Assembly assembly)
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{
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var systemReferenceDirectories = CompilationPipeline.GetSystemAssemblyDirectories(assembly.compilerOptions.ApiCompatibilityLevel);
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Dictionary<string, ResponseFileData> responseFilesData = assembly.compilerOptions.ResponseFiles.ToDictionary(x => x, x => CompilationPipeline.ParseResponseFile(
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Path.Combine(ProjectDirectory, x),
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ProjectDirectory,
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systemReferenceDirectories
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));
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Dictionary<string, ResponseFileData> responseFilesWithErrors = responseFilesData.Where(x => x.Value.Errors.Any())
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.ToDictionary(x => x.Key, x => x.Value);
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if (responseFilesWithErrors.Any())
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{
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foreach (var error in responseFilesWithErrors)
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foreach (var valueError in error.Value.Errors)
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{
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Debug.LogError($"{error.Key} Parse Error : {valueError}");
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}
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}
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return responseFilesData.Select(x => x.Value);
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}
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Dictionary<string, string> GenerateAllAssetProjectParts()
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{
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Dictionary<string, StringBuilder> stringBuilders = new Dictionary<string, StringBuilder>();
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foreach (string asset in m_AssemblyNameProvider.GetAllAssetPaths())
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{
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// Exclude files coming from packages except if they are internalized.
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// TODO: We need assets from the assembly API
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if (!m_ShouldGenerateAll && IsInternalizedPackagePath(asset))
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{
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continue;
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}
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string extension = Path.GetExtension(asset);
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if (IsSupportedExtension(extension) && ScriptingLanguage.None == ScriptingLanguageFor(extension))
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{
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// Find assembly the asset belongs to by adding script extension and using compilation pipeline.
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var assemblyName = m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset + ".cs");
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if (string.IsNullOrEmpty(assemblyName))
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{
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continue;
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}
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assemblyName = Utility.FileNameWithoutExtension(assemblyName);
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if (!stringBuilders.TryGetValue(assemblyName, out var projectBuilder))
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{
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projectBuilder = new StringBuilder();
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stringBuilders[assemblyName] = projectBuilder;
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}
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projectBuilder.Append(" <None Include=\"").Append(EscapedRelativePathFor(asset)).Append("\" />").Append(k_WindowsNewline);
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}
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}
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var result = new Dictionary<string, string>();
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foreach (var entry in stringBuilders)
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result[entry.Key] = entry.Value.ToString();
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return result;
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}
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bool IsInternalizedPackagePath(string file)
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{
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if (string.IsNullOrWhiteSpace(file))
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{
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return false;
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}
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var packageInfo = m_AssemblyNameProvider.FindForAssetPath(file);
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if (packageInfo == null) {
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return false;
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}
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var packageSource = packageInfo.source;
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return packageSource != PackageSource.Embedded && packageSource != PackageSource.Local;
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}
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void SyncProject(
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Assembly island,
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Dictionary<string, string> allAssetsProjectParts,
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IEnumerable<ResponseFileData> responseFilesData,
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List<Assembly> allProjectIslands)
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{
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SyncProjectFileIfNotChanged(ProjectFile(island), ProjectText(island, allAssetsProjectParts, responseFilesData, allProjectIslands));
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}
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void SyncProjectFileIfNotChanged(string path, string newContents)
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{
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if (Path.GetExtension(path) == ".csproj")
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{
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//newContents = AssetPostprocessingInternal.CallOnGeneratedCSProject(path, newContents); TODO: Call specific code here
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}
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||||
SyncFileIfNotChanged(path, newContents);
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||||
}
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||||
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||||
void SyncSolutionFileIfNotChanged(string path, string newContents)
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||||
{
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||||
//newContents = AssetPostprocessingInternal.CallOnGeneratedSlnSolution(path, newContents); TODO: Call specific code here
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||||
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||||
SyncFileIfNotChanged(path, newContents);
|
||||
}
|
||||
|
||||
void SyncFileIfNotChanged(string filename, string newContents)
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||||
{
|
||||
if (File.Exists(filename) &&
|
||||
newContents == File.ReadAllText(filename))
|
||||
{
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||||
return;
|
||||
}
|
||||
if (Settings.ShouldSync)
|
||||
{
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||||
File.WriteAllText(filename, newContents, Encoding.UTF8);
|
||||
}
|
||||
else
|
||||
{
|
||||
var utf8 = Encoding.UTF8;
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||||
byte[] utfBytes = utf8.GetBytes(newContents);
|
||||
Settings.SyncPath[filename] = utf8.GetString(utfBytes, 0, utfBytes.Length);
|
||||
}
|
||||
}
|
||||
|
||||
string ProjectText(Assembly assembly,
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||||
Dictionary<string, string> allAssetsProjectParts,
|
||||
IEnumerable<ResponseFileData> responseFilesData,
|
||||
List<Assembly> allProjectIslands)
|
||||
{
|
||||
var projectBuilder = new StringBuilder(ProjectHeader(assembly, responseFilesData));
|
||||
var references = new List<string>();
|
||||
var projectReferences = new List<Match>();
|
||||
|
||||
foreach (string file in assembly.sourceFiles)
|
||||
{
|
||||
if (!ShouldFileBePartOfSolution(file))
|
||||
continue;
|
||||
|
||||
var extension = Path.GetExtension(file).ToLower();
|
||||
var fullFile = EscapedRelativePathFor(file);
|
||||
if (".dll" != extension)
|
||||
{
|
||||
projectBuilder.Append(" <Compile Include=\"").Append(fullFile).Append("\" />").Append(k_WindowsNewline);
|
||||
}
|
||||
else
|
||||
{
|
||||
references.Add(fullFile);
|
||||
}
|
||||
}
|
||||
|
||||
var assemblyName = Utility.FileNameWithoutExtension(assembly.outputPath);
|
||||
|
||||
// Append additional non-script files that should be included in project generation.
|
||||
if (allAssetsProjectParts.TryGetValue(assemblyName, out var additionalAssetsForProject))
|
||||
projectBuilder.Append(additionalAssetsForProject);
|
||||
|
||||
var islandRefs = references.Union(assembly.allReferences);
|
||||
|
||||
foreach (string reference in islandRefs)
|
||||
{
|
||||
if (reference.EndsWith("/UnityEditor.dll", StringComparison.Ordinal)
|
||||
|| reference.EndsWith("/UnityEngine.dll", StringComparison.Ordinal)
|
||||
|| reference.EndsWith("\\UnityEditor.dll", StringComparison.Ordinal)
|
||||
|| reference.EndsWith("\\UnityEngine.dll", StringComparison.Ordinal))
|
||||
continue;
|
||||
|
||||
var match = k_ScriptReferenceExpression.Match(reference);
|
||||
if (match.Success)
|
||||
{
|
||||
// assume csharp language
|
||||
// Add a reference to a project except if it's a reference to a script assembly
|
||||
// that we are not generating a project for. This will be the case for assemblies
|
||||
// coming from .assembly.json files in non-internalized packages.
|
||||
var dllName = match.Groups["dllname"].Value;
|
||||
if (allProjectIslands.Any(i => Path.GetFileName(i.outputPath) == dllName))
|
||||
{
|
||||
projectReferences.Add(match);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
string fullReference = Path.IsPathRooted(reference) ? reference : Path.Combine(ProjectDirectory, reference);
|
||||
|
||||
AppendReference(fullReference, projectBuilder);
|
||||
}
|
||||
|
||||
var responseRefs = responseFilesData.SelectMany(x => x.FullPathReferences.Select(r => r));
|
||||
foreach (var reference in responseRefs)
|
||||
{
|
||||
AppendReference(reference, projectBuilder);
|
||||
}
|
||||
|
||||
if (0 < projectReferences.Count)
|
||||
{
|
||||
projectBuilder.AppendLine(" </ItemGroup>");
|
||||
projectBuilder.AppendLine(" <ItemGroup>");
|
||||
foreach (Match reference in projectReferences)
|
||||
{
|
||||
var referencedProject = reference.Groups["project"].Value;
|
||||
|
||||
projectBuilder.Append(" <ProjectReference Include=\"").Append(referencedProject).Append(GetProjectExtension()).Append("\">").Append(k_WindowsNewline);
|
||||
projectBuilder.Append(" <Project>{").Append(ProjectGuid(Path.Combine("Temp", reference.Groups["project"].Value + ".dll"))).Append("}</Project>").Append(k_WindowsNewline);
|
||||
projectBuilder.Append(" <Name>").Append(referencedProject).Append("</Name>").Append(k_WindowsNewline);
|
||||
projectBuilder.AppendLine(" </ProjectReference>");
|
||||
}
|
||||
}
|
||||
|
||||
projectBuilder.Append(ProjectFooter());
|
||||
return projectBuilder.ToString();
|
||||
}
|
||||
|
||||
static void AppendReference(string fullReference, StringBuilder projectBuilder)
|
||||
{
|
||||
//replace \ with / and \\ with /
|
||||
var escapedFullPath = SecurityElement.Escape(fullReference);
|
||||
escapedFullPath = escapedFullPath.Replace("\\", "/");
|
||||
escapedFullPath = escapedFullPath.Replace("\\\\", "/");
|
||||
projectBuilder.Append(" <Reference Include=\"").Append(Utility.FileNameWithoutExtension(escapedFullPath)).Append("\">").Append(k_WindowsNewline);
|
||||
projectBuilder.Append(" <HintPath>").Append(escapedFullPath).Append("</HintPath>").Append(k_WindowsNewline);
|
||||
projectBuilder.Append(" </Reference>").Append(k_WindowsNewline);
|
||||
}
|
||||
|
||||
public string ProjectFile(Assembly assembly)
|
||||
{
|
||||
return Path.Combine(ProjectDirectory, $"{Utility.FileNameWithoutExtension(assembly.outputPath)}.csproj");
|
||||
}
|
||||
|
||||
public string SolutionFile()
|
||||
{
|
||||
return Path.Combine(ProjectDirectory, $"{m_ProjectName}.sln");
|
||||
}
|
||||
|
||||
string ProjectHeader(
|
||||
Assembly island,
|
||||
IEnumerable<ResponseFileData> responseFilesData
|
||||
)
|
||||
{
|
||||
var arguments = new object[]
|
||||
{
|
||||
k_ToolsVersion, k_ProductVersion, ProjectGuid(island.outputPath),
|
||||
InternalEditorUtility.GetEngineAssemblyPath(),
|
||||
InternalEditorUtility.GetEditorAssemblyPath(),
|
||||
string.Join(";", new[] { "DEBUG", "TRACE" }.Concat(EditorUserBuildSettings.activeScriptCompilationDefines).Concat(island.defines).Concat(responseFilesData.SelectMany(x => x.Defines)).Distinct().ToArray()),
|
||||
MSBuildNamespaceUri,
|
||||
Utility.FileNameWithoutExtension(island.outputPath),
|
||||
EditorSettings.projectGenerationRootNamespace,
|
||||
k_TargetFrameworkVersion,
|
||||
k_TargetLanguageVersion,
|
||||
k_BaseDirectory,
|
||||
island.compilerOptions.AllowUnsafeCode | responseFilesData.Any(x => x.Unsafe)
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
return string.Format(GetProjectHeaderTemplate(), arguments);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw new NotSupportedException("Failed creating c# project because the c# project header did not have the correct amount of arguments, which is " + arguments.Length);
|
||||
}
|
||||
}
|
||||
|
||||
static string GetSolutionText()
|
||||
{
|
||||
return string.Join("\r\n", @"", @"Microsoft Visual Studio Solution File, Format Version {0}", @"# Visual Studio {1}", @"{2}", @"Global", @" GlobalSection(SolutionConfigurationPlatforms) = preSolution", @" Debug|Any CPU = Debug|Any CPU", @" Release|Any CPU = Release|Any CPU", @" EndGlobalSection", @" GlobalSection(ProjectConfigurationPlatforms) = postSolution", @"{3}", @" EndGlobalSection", @" GlobalSection(SolutionProperties) = preSolution", @" HideSolutionNode = FALSE", @" EndGlobalSection", @"EndGlobal", @"").Replace(" ", "\t");
|
||||
}
|
||||
|
||||
static string GetProjectFooterTemplate()
|
||||
{
|
||||
return string.Join("\r\n", @" </ItemGroup>", @" <Import Project=""$(MSBuildToolsPath)\Microsoft.CSharp.targets"" />", @" <!-- To modify your build process, add your task inside one of the targets below and uncomment it. ", @" Other similar extension points exist, see Microsoft.Common.targets.", @" <Target Name=""BeforeBuild"">", @" </Target>", @" <Target Name=""AfterBuild"">", @" </Target>", @" -->", @"</Project>", @"");
|
||||
}
|
||||
|
||||
static string GetProjectHeaderTemplate()
|
||||
{
|
||||
var header = new[]
|
||||
{
|
||||
@"<?xml version=""1.0"" encoding=""utf-8""?>",
|
||||
@"<Project ToolsVersion=""{0}"" DefaultTargets=""Build"" xmlns=""{6}"">",
|
||||
@" <PropertyGroup>",
|
||||
@" <LangVersion>{10}</LangVersion>",
|
||||
@" </PropertyGroup>",
|
||||
@" <PropertyGroup>",
|
||||
@" <Configuration Condition="" '$(Configuration)' == '' "">Debug</Configuration>",
|
||||
@" <Platform Condition="" '$(Platform)' == '' "">AnyCPU</Platform>",
|
||||
@" <ProductVersion>{1}</ProductVersion>",
|
||||
@" <SchemaVersion>2.0</SchemaVersion>",
|
||||
@" <RootNamespace>{8}</RootNamespace>",
|
||||
@" <ProjectGuid>{{{2}}}</ProjectGuid>",
|
||||
@" <OutputType>Library</OutputType>",
|
||||
@" <AppDesignerFolder>Properties</AppDesignerFolder>",
|
||||
@" <AssemblyName>{7}</AssemblyName>",
|
||||
@" <TargetFrameworkVersion>{9}</TargetFrameworkVersion>",
|
||||
@" <FileAlignment>512</FileAlignment>",
|
||||
@" <BaseDirectory>{11}</BaseDirectory>",
|
||||
@" </PropertyGroup>",
|
||||
@" <PropertyGroup Condition="" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "">",
|
||||
@" <DebugSymbols>true</DebugSymbols>",
|
||||
@" <DebugType>full</DebugType>",
|
||||
@" <Optimize>false</Optimize>",
|
||||
@" <OutputPath>Temp\bin\Debug\</OutputPath>",
|
||||
@" <DefineConstants>{5}</DefineConstants>",
|
||||
@" <ErrorReport>prompt</ErrorReport>",
|
||||
@" <WarningLevel>4</WarningLevel>",
|
||||
@" <NoWarn>0169</NoWarn>",
|
||||
@" <AllowUnsafeBlocks>{12}</AllowUnsafeBlocks>",
|
||||
@" </PropertyGroup>",
|
||||
@" <PropertyGroup Condition="" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "">",
|
||||
@" <DebugType>pdbonly</DebugType>",
|
||||
@" <Optimize>true</Optimize>",
|
||||
@" <OutputPath>Temp\bin\Release\</OutputPath>",
|
||||
@" <ErrorReport>prompt</ErrorReport>",
|
||||
@" <WarningLevel>4</WarningLevel>",
|
||||
@" <NoWarn>0169</NoWarn>",
|
||||
@" <AllowUnsafeBlocks>{12}</AllowUnsafeBlocks>",
|
||||
@" </PropertyGroup>"
|
||||
};
|
||||
|
||||
var forceExplicitReferences = new[]
|
||||
{
|
||||
@" <PropertyGroup>",
|
||||
@" <NoConfig>true</NoConfig>",
|
||||
@" <NoStdLib>true</NoStdLib>",
|
||||
@" <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>",
|
||||
@" <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>",
|
||||
@" <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>",
|
||||
@" </PropertyGroup>"
|
||||
};
|
||||
|
||||
var itemGroupStart = new[]
|
||||
{
|
||||
@" <ItemGroup>"
|
||||
};
|
||||
|
||||
var footer = new[]
|
||||
{
|
||||
@" <Reference Include=""UnityEngine"">",
|
||||
@" <HintPath>{3}</HintPath>",
|
||||
@" </Reference>",
|
||||
@" <Reference Include=""UnityEditor"">",
|
||||
@" <HintPath>{4}</HintPath>",
|
||||
@" </Reference>",
|
||||
@" </ItemGroup>",
|
||||
@" <ItemGroup>",
|
||||
@""
|
||||
};
|
||||
|
||||
var text = header.Concat(forceExplicitReferences).Concat(itemGroupStart).Concat(footer).ToArray();
|
||||
return string.Join("\r\n", text);
|
||||
}
|
||||
|
||||
void SyncSolution(IEnumerable<Assembly> islands)
|
||||
{
|
||||
SyncSolutionFileIfNotChanged(SolutionFile(), SolutionText(islands));
|
||||
}
|
||||
|
||||
string SolutionText(IEnumerable<Assembly> islands)
|
||||
{
|
||||
var fileversion = "11.00";
|
||||
var vsversion = "2010";
|
||||
|
||||
var relevantIslands = RelevantIslandsForMode(islands);
|
||||
string projectEntries = GetProjectEntries(relevantIslands);
|
||||
string projectConfigurations = string.Join(k_WindowsNewline, relevantIslands.Select(i => GetProjectActiveConfigurations(ProjectGuid(i.outputPath))).ToArray());
|
||||
return string.Format(GetSolutionText(), fileversion, vsversion, projectEntries, projectConfigurations);
|
||||
}
|
||||
|
||||
static IEnumerable<Assembly> RelevantIslandsForMode(IEnumerable<Assembly> islands)
|
||||
{
|
||||
IEnumerable<Assembly> relevantIslands = islands.Where(i => ScriptingLanguage.CSharp == ScriptingLanguageFor(i));
|
||||
return relevantIslands;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a Project("{guid}") = "MyProject", "MyProject.unityproj", "{projectguid}"
|
||||
/// entry for each relevant language
|
||||
/// </summary>
|
||||
string GetProjectEntries(IEnumerable<Assembly> islands)
|
||||
{
|
||||
var projectEntries = islands.Select(i => string.Format(
|
||||
m_SolutionProjectEntryTemplate,
|
||||
SolutionGuid(i), Utility.FileNameWithoutExtension(i.outputPath), Path.GetFileName(ProjectFile(i)), ProjectGuid(i.outputPath)
|
||||
));
|
||||
|
||||
return string.Join(k_WindowsNewline, projectEntries.ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generate the active configuration string for a given project guid
|
||||
/// </summary>
|
||||
string GetProjectActiveConfigurations(string projectGuid)
|
||||
{
|
||||
return string.Format(
|
||||
m_SolutionProjectConfigurationTemplate,
|
||||
projectGuid);
|
||||
}
|
||||
|
||||
string EscapedRelativePathFor(string file)
|
||||
{
|
||||
var projectDir = ProjectDirectory.Replace('/', '\\');
|
||||
file = file.Replace('/', '\\');
|
||||
var path = SkipPathPrefix(file, projectDir);
|
||||
|
||||
var packageInfo = m_AssemblyNameProvider.FindForAssetPath(path.Replace('\\', '/'));
|
||||
if (packageInfo != null) {
|
||||
// We have to normalize the path, because the PackageManagerRemapper assumes
|
||||
// dir seperators will be os specific.
|
||||
var absolutePath = Path.GetFullPath(NormalizePath(path)).Replace('/', '\\');
|
||||
path = SkipPathPrefix(absolutePath, projectDir);
|
||||
}
|
||||
|
||||
return SecurityElement.Escape(path);
|
||||
}
|
||||
|
||||
static string SkipPathPrefix(string path, string prefix)
|
||||
{
|
||||
if (path.Replace("\\","/").StartsWith($"{prefix}/"))
|
||||
return path.Substring(prefix.Length + 1);
|
||||
return path;
|
||||
}
|
||||
|
||||
static string NormalizePath(string path)
|
||||
{
|
||||
if (Path.DirectorySeparatorChar == '\\')
|
||||
return path.Replace('/', Path.DirectorySeparatorChar);
|
||||
return path.Replace('\\', Path.DirectorySeparatorChar);
|
||||
}
|
||||
|
||||
|
||||
string ProjectGuid(string assembly)
|
||||
{
|
||||
return SolutionGuidGenerator.GuidForProject(m_ProjectName + Utility.FileNameWithoutExtension(assembly));
|
||||
}
|
||||
|
||||
string SolutionGuid(Assembly island)
|
||||
{
|
||||
return SolutionGuidGenerator.GuidForSolution(m_ProjectName, GetExtensionOfSourceFiles(island.sourceFiles));
|
||||
}
|
||||
|
||||
static string ProjectFooter()
|
||||
{
|
||||
return GetProjectFooterTemplate();
|
||||
}
|
||||
|
||||
static string GetProjectExtension()
|
||||
{
|
||||
return ".csproj";
|
||||
}
|
||||
|
||||
void WriteVSCodeSettingsFiles()
|
||||
{
|
||||
var vsCodeDirectory = Path.Combine(ProjectDirectory, ".vscode");
|
||||
|
||||
if (!Directory.Exists(vsCodeDirectory))
|
||||
Directory.CreateDirectory(vsCodeDirectory);
|
||||
|
||||
var vsCodeSettingsJson = Path.Combine(vsCodeDirectory, "settings.json");
|
||||
|
||||
if (!File.Exists(vsCodeSettingsJson))
|
||||
File.WriteAllText(vsCodeSettingsJson, k_SettingsJson);
|
||||
}
|
||||
}
|
||||
|
||||
public static class SolutionGuidGenerator
|
||||
{
|
||||
public static string GuidForProject(string projectName)
|
||||
{
|
||||
return ComputeGuidHashFor(projectName + "salt");
|
||||
}
|
||||
|
||||
public static string GuidForSolution(string projectName, string sourceFileExtension)
|
||||
{
|
||||
if (sourceFileExtension.ToLower() == "cs")
|
||||
// GUID for a C# class library: http://www.codeproject.com/Reference/720512/List-of-Visual-Studio-Project-Type-GUIDs
|
||||
return "FAE04EC0-301F-11D3-BF4B-00C04F79EFBC";
|
||||
|
||||
return ComputeGuidHashFor(projectName);
|
||||
}
|
||||
|
||||
static string ComputeGuidHashFor(string input)
|
||||
{
|
||||
var hash = MD5.Create().ComputeHash(Encoding.Default.GetBytes(input));
|
||||
return HashAsGuid(HashToString(hash));
|
||||
}
|
||||
|
||||
static string HashAsGuid(string hash)
|
||||
{
|
||||
var guid = hash.Substring(0, 8) + "-" + hash.Substring(8, 4) + "-" + hash.Substring(12, 4) + "-" + hash.Substring(16, 4) + "-" + hash.Substring(20, 12);
|
||||
return guid.ToUpper();
|
||||
}
|
||||
|
||||
static string HashToString(byte[] bs)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
foreach (byte b in bs)
|
||||
sb.Append(b.ToString("x2"));
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 58eb69fc39be3d040b984b4498a820bb
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"name": "Unity.VSCode.Editor",
|
||||
"references": [],
|
||||
"optionalUnityReferences": [],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
],
|
||||
"excludePlatforms": []
|
||||
}
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8b845b123ab418448a8be2935fa804e0
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,35 @@
|
||||
namespace VSCodeEditor
|
||||
{
|
||||
public static class Utility
|
||||
{
|
||||
public static string FileNameWithoutExtension(string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path))
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
var indexOfDot = -1;
|
||||
var indexOfSlash = 0;
|
||||
for (var i = path.Length - 1; i >= 0; i--)
|
||||
{
|
||||
if (indexOfDot == -1 && path[i] == '.')
|
||||
{
|
||||
indexOfDot = i;
|
||||
}
|
||||
if (indexOfSlash == 0 && path[i] == '/' || path[i] == '\\')
|
||||
{
|
||||
indexOfSlash = i + 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (indexOfDot == -1)
|
||||
{
|
||||
indexOfDot = path.Length - 1;
|
||||
}
|
||||
|
||||
return path.Substring(indexOfSlash, indexOfDot - indexOfSlash);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1ac677c5ece15b443b2aaf7fae5842f7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,136 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using Unity.CodeEditor;
|
||||
|
||||
namespace VSCodeEditor
|
||||
{
|
||||
public interface IDiscovery {
|
||||
CodeEditor.Installation[] PathCallback();
|
||||
}
|
||||
|
||||
public class VSCodeDiscovery : IDiscovery {
|
||||
List<CodeEditor.Installation> m_Installations;
|
||||
|
||||
public CodeEditor.Installation[] PathCallback()
|
||||
{
|
||||
if (m_Installations == null)
|
||||
{
|
||||
m_Installations = new List<CodeEditor.Installation>();
|
||||
FindInstallationPaths();
|
||||
}
|
||||
|
||||
return m_Installations.ToArray();
|
||||
}
|
||||
|
||||
void FindInstallationPaths()
|
||||
{
|
||||
string[] possiblePaths =
|
||||
#if UNITY_EDITOR_OSX
|
||||
{
|
||||
"/Applications/Visual Studio Code.app",
|
||||
"/Applications/Visual Studio Code - Insiders.app"
|
||||
};
|
||||
#elif UNITY_EDITOR_WIN
|
||||
{
|
||||
GetProgramFiles() + @"/Microsoft VS Code/bin/code.cmd",
|
||||
GetProgramFiles() + @"/Microsoft VS Code/Code.exe",
|
||||
GetProgramFiles() + @"/Microsoft VS Code Insiders/bin/code-insiders.cmd",
|
||||
GetProgramFiles() + @"/Microsoft VS Code Insiders/Code.exe",
|
||||
GetLocalAppData() + @"/Programs/Microsoft VS Code/bin/code.cmd",
|
||||
GetLocalAppData() + @"/Programs/Microsoft VS Code/Code.exe",
|
||||
GetLocalAppData() + @"/Programs/Microsoft VS Code Insiders/bin/code-insiders.cmd",
|
||||
GetLocalAppData() + @"/Programs/Microsoft VS Code Insiders/Code.exe",
|
||||
};
|
||||
#else
|
||||
{
|
||||
"/usr/bin/code",
|
||||
"/bin/code",
|
||||
"/usr/local/bin/code",
|
||||
"/var/lib/flatpak/exports/bin/com.visualstudio.code",
|
||||
"/snap/current/bin/code"
|
||||
};
|
||||
#endif
|
||||
var existingPaths = possiblePaths.Where(VSCodeExists).ToList();
|
||||
if (!existingPaths.Any())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var lcp = GetLongestCommonPrefix(existingPaths);
|
||||
switch (existingPaths.Count)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
var path = existingPaths.First();
|
||||
m_Installations = new List<CodeEditor.Installation>
|
||||
{
|
||||
new CodeEditor.Installation
|
||||
{
|
||||
Path = path,
|
||||
Name = path.Contains("Insiders")
|
||||
? "Visual Studio Code Insiders"
|
||||
: "Visual Studio Code"
|
||||
}
|
||||
};
|
||||
break;
|
||||
}
|
||||
case 2 when existingPaths.Any(path => !(path.Substring(lcp.Length).Contains("/") || path.Substring(lcp.Length).Contains("\\"))):
|
||||
{
|
||||
goto case 1;
|
||||
}
|
||||
default:
|
||||
{
|
||||
m_Installations = existingPaths.Select(path => new CodeEditor.Installation
|
||||
{
|
||||
Name = $"Visual Studio Code Insiders ({path.Substring(lcp.Length)})",
|
||||
Path = path
|
||||
}).ToList();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR_WIN
|
||||
static string GetProgramFiles()
|
||||
{
|
||||
return Environment.GetEnvironmentVariable("ProgramFiles")?.Replace("\\", "/");
|
||||
}
|
||||
|
||||
static string GetLocalAppData()
|
||||
{
|
||||
return Environment.GetEnvironmentVariable("LOCALAPPDATA")?.Replace("\\", "/");
|
||||
}
|
||||
#endif
|
||||
|
||||
static string GetLongestCommonPrefix(List<string> paths)
|
||||
{
|
||||
var baseLength = paths.First().Length;
|
||||
for (var pathIndex = 1; pathIndex < paths.Count; pathIndex++)
|
||||
{
|
||||
baseLength = Math.Min(baseLength, paths[pathIndex].Length);
|
||||
for (var i = 0; i < baseLength; i++)
|
||||
{
|
||||
if (paths[pathIndex][i] == paths[0][i]) continue;
|
||||
|
||||
baseLength = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return paths[0].Substring(0, baseLength);
|
||||
}
|
||||
|
||||
static bool VSCodeExists(string path)
|
||||
{
|
||||
#if UNITY_EDITOR_OSX
|
||||
return System.IO.Directory.Exists(path);
|
||||
#else
|
||||
return new FileInfo(path).Exists;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 380f7372e785c7d408552e2c760d269d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,253 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Diagnostics;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using Unity.CodeEditor;
|
||||
|
||||
namespace VSCodeEditor {
|
||||
[InitializeOnLoad]
|
||||
public class VSCodeScriptEditor : IExternalCodeEditor
|
||||
{
|
||||
const string vscode_argument = "vscode_arguments";
|
||||
const string vscode_generate_all = "unity_generate_all_csproj";
|
||||
const string vscode_extension = "vscode_userExtensions";
|
||||
static readonly GUIContent k_ResetArguments = EditorGUIUtility.TrTextContent("Reset argument");
|
||||
string m_Arguments;
|
||||
|
||||
IDiscovery m_Discoverability;
|
||||
IGenerator m_ProjectGeneration;
|
||||
|
||||
static readonly string[] k_SupportedFileNames = { "code.exe", "visualstudiocode.app", "visualstudiocode-insiders.app", "vscode.app", "code.app", "code.cmd", "code-insiders.cmd", "code", "com.visualstudio.code" };
|
||||
|
||||
static bool IsOSX => Application.platform == RuntimePlatform.OSXEditor;
|
||||
|
||||
static string GetDefaultApp => EditorPrefs.GetString("kScriptsDefaultApp");
|
||||
|
||||
static string DefaultArgument { get; } = "\"$(ProjectPath)\" -g \"$(File)\":$(Line):$(Column)";
|
||||
string Arguments
|
||||
{
|
||||
get => m_Arguments ?? (m_Arguments = EditorPrefs.GetString(vscode_argument, DefaultArgument));
|
||||
set
|
||||
{
|
||||
m_Arguments = value;
|
||||
EditorPrefs.SetString(vscode_argument, value);
|
||||
}
|
||||
}
|
||||
|
||||
static string[] defaultExtensions
|
||||
{
|
||||
get
|
||||
{
|
||||
var customExtensions = new[] {"json", "asmdef", "log"};
|
||||
return EditorSettings.projectGenerationBuiltinExtensions
|
||||
.Concat(EditorSettings.projectGenerationUserExtensions)
|
||||
.Concat(customExtensions)
|
||||
.Distinct().ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
static string[] HandledExtensions
|
||||
{
|
||||
get
|
||||
{
|
||||
return HandledExtensionsString
|
||||
.Split(new[] {';'}, StringSplitOptions.RemoveEmptyEntries)
|
||||
.Select(s => s.TrimStart('.', '*'))
|
||||
.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
static string HandledExtensionsString
|
||||
{
|
||||
get => EditorPrefs.GetString(vscode_extension, string.Join(";", defaultExtensions));
|
||||
set => EditorPrefs.SetString(vscode_extension, value);
|
||||
}
|
||||
|
||||
public bool TryGetInstallationForPath(string editorPath, out CodeEditor.Installation installation)
|
||||
{
|
||||
var lowerCasePath = editorPath.ToLower();
|
||||
var filename = Path.GetFileName(lowerCasePath).Replace(" ", "");
|
||||
var installations = Installations;
|
||||
if (!k_SupportedFileNames.Contains(filename))
|
||||
{
|
||||
installation = default;
|
||||
return false;
|
||||
}
|
||||
if (!installations.Any())
|
||||
{
|
||||
installation = new CodeEditor.Installation
|
||||
{
|
||||
Name = "Visual Studio Code",
|
||||
Path = editorPath
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
installation = installations.First(inst => inst.Path == editorPath);
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
installation = new CodeEditor.Installation
|
||||
{
|
||||
Name = "Visual Studio Code",
|
||||
Path = editorPath
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void OnGUI()
|
||||
{
|
||||
Arguments = EditorGUILayout.TextField("External Script Editor Args", Arguments);
|
||||
if (GUILayout.Button(k_ResetArguments, GUILayout.Width(120)))
|
||||
{
|
||||
Arguments = DefaultArgument;
|
||||
}
|
||||
var prevGenerate = EditorPrefs.GetBool(vscode_generate_all, false);
|
||||
|
||||
var generateAll = EditorGUILayout.Toggle("Generate all .csproj files.", prevGenerate);
|
||||
if (generateAll != prevGenerate)
|
||||
{
|
||||
EditorPrefs.SetBool(vscode_generate_all, generateAll);
|
||||
}
|
||||
m_ProjectGeneration.GenerateAll(generateAll);
|
||||
|
||||
HandledExtensionsString = EditorGUILayout.TextField(new GUIContent("Extensions handled: "), HandledExtensionsString);
|
||||
}
|
||||
|
||||
public void CreateIfDoesntExist()
|
||||
{
|
||||
if (!m_ProjectGeneration.HasSolutionBeenGenerated())
|
||||
{
|
||||
m_ProjectGeneration.Sync();
|
||||
}
|
||||
}
|
||||
|
||||
public void SyncIfNeeded(string[] addedFiles, string[] deletedFiles, string[] movedFiles, string[] movedFromFiles, string[] importedFiles)
|
||||
{
|
||||
m_ProjectGeneration.SyncIfNeeded(addedFiles.Union(deletedFiles).Union(movedFiles).Union(movedFromFiles), importedFiles);
|
||||
}
|
||||
|
||||
public void SyncAll()
|
||||
{
|
||||
AssetDatabase.Refresh();
|
||||
m_ProjectGeneration.Sync();
|
||||
}
|
||||
|
||||
public bool OpenProject(string path, int line, int column)
|
||||
{
|
||||
if (path != "" && !SupportsExtension(path)) // Assets - Open C# Project passes empty path here
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (line == -1)
|
||||
line = 1;
|
||||
if (column == -1)
|
||||
column = 0;
|
||||
|
||||
string arguments;
|
||||
if (Arguments != DefaultArgument)
|
||||
{
|
||||
arguments = m_ProjectGeneration.ProjectDirectory != path
|
||||
? CodeEditor.ParseArgument(Arguments, path, line, column)
|
||||
: m_ProjectGeneration.ProjectDirectory;
|
||||
}
|
||||
else
|
||||
{
|
||||
arguments = $@"""{m_ProjectGeneration.ProjectDirectory}""";
|
||||
if (m_ProjectGeneration.ProjectDirectory != path && path.Length != 0)
|
||||
{
|
||||
arguments += $@" -g ""{path}"":{line}:{column}";
|
||||
}
|
||||
}
|
||||
|
||||
if (IsOSX)
|
||||
{
|
||||
return OpenOSX(arguments);
|
||||
}
|
||||
|
||||
var process = new Process
|
||||
{
|
||||
StartInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = GetDefaultApp,
|
||||
Arguments = arguments,
|
||||
WindowStyle = ProcessWindowStyle.Hidden,
|
||||
CreateNoWindow = true,
|
||||
UseShellExecute = true,
|
||||
}
|
||||
};
|
||||
|
||||
process.Start();
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool OpenOSX(string arguments)
|
||||
{
|
||||
var process = new Process
|
||||
{
|
||||
StartInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = "open",
|
||||
Arguments = $"\"{GetDefaultApp}\" --args {arguments}",
|
||||
UseShellExecute = true,
|
||||
}
|
||||
};
|
||||
|
||||
process.Start();
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool SupportsExtension(string path)
|
||||
{
|
||||
var extension = Path.GetExtension(path);
|
||||
if (string.IsNullOrEmpty(extension))
|
||||
return false;
|
||||
return HandledExtensions.Contains(extension.TrimStart('.'));
|
||||
}
|
||||
|
||||
public CodeEditor.Installation[] Installations => m_Discoverability.PathCallback();
|
||||
|
||||
public VSCodeScriptEditor(IDiscovery discovery, IGenerator projectGeneration)
|
||||
{
|
||||
m_Discoverability = discovery;
|
||||
m_ProjectGeneration = projectGeneration;
|
||||
}
|
||||
|
||||
static VSCodeScriptEditor()
|
||||
{
|
||||
var editor = new VSCodeScriptEditor(new VSCodeDiscovery(), new ProjectGeneration());
|
||||
CodeEditor.Register(editor);
|
||||
|
||||
if (IsVSCodeInstallation(CodeEditor.CurrentEditorInstallation))
|
||||
{
|
||||
editor.CreateIfDoesntExist();
|
||||
}
|
||||
}
|
||||
|
||||
static bool IsVSCodeInstallation(string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var lowerCasePath = path.ToLower();
|
||||
var filename = Path
|
||||
.GetFileName(lowerCasePath.Replace('\\', Path.DirectorySeparatorChar).Replace('/', Path.DirectorySeparatorChar))
|
||||
.Replace(" ", "");
|
||||
return k_SupportedFileNames.Contains(filename);
|
||||
}
|
||||
|
||||
public void Initialize(string editorInstallationPath)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ac3f13489022aa34d861a0320a6917b9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user