Initial commit

This commit is contained in:
Gregory Campbell
2019-09-29 19:40:54 -04:00
commit 463a783c7c
3583 changed files with 101769 additions and 0 deletions
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# Code Editor Package for Rider
## [1.1.0] - 2019-07-02
new setting to manage list of extensions to be opened with Rider
avoid breaking everything on any unhandled exception in RiderScriptEditor cctor
hide Rider settings, when different Editor is selected
dynamically load only newer rider plugins
path detection (work on unix symlinks)
speed up for project generation
lots of bug fixing
## [1.0.8] - 2019-05-20
Fix NullReferenceException when External editor was pointing to non-existing Rider everything was broken by null-ref.
## [1.0.7] - 2019-05-16
Initial migration steps from rider plugin to package.
Fix OSX check and opening of files.
## [1.0.6] - 2019-04-30
Ensure asset database is refreshed when generating csproj and solution files.
## [1.0.5] - 2019-04-27
Add support for generating all csproj files.
## [1.0.4] - 2019-04-18
Fix relative package paths.
Fix opening editor on mac.
## [1.0.3] - 2019-04-12
Fixing null reference issue for callbacks to Asset pipeline.
## [1.0.2] - 2019-01-01
### This is the first release of *Unity Package rider_editor*.
Using the newly created api to integrate Rider with Unity.
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# Contributing
## All contributions are subject to the [Unity Contribution Agreement(UCA)](https://unity3d.com/legal/licenses/Unity_Contribution_Agreement)
By making a pull request, you are confirming agreement to the terms and conditions of the UCA, including that your Contributions are your original creation and that you have complete right and authority to make your Contributions.
## Once you have a change ready following these ground rules. Simply make a pull request
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# Code Editor Package for Rider
This package is not intended to be modified by users.
Nor does it provide any api intended to be included in user projects.
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MIT License
Copyright (c) 2019 Unity Technologies
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using JetBrains.Annotations;
using Microsoft.Win32;
using Unity.CodeEditor;
using UnityEngine;
namespace Packages.Rider.Editor
{
public interface IDiscovery
{
CodeEditor.Installation[] PathCallback();
}
public class Discovery : IDiscovery
{
public CodeEditor.Installation[] PathCallback()
{
return RiderPathLocator.GetAllRiderPaths()
.Select(riderInfo => new CodeEditor.Installation
{
Path = riderInfo.Path,
Name = riderInfo.Presentation
})
.OrderBy(a=>a.Name)
.ToArray();
}
}
/// <summary>
/// This code is a modified version of the JetBrains resharper-unity plugin listed here:
/// https://github.com/JetBrains/resharper-unity/blob/master/unity/JetBrains.Rider.Unity.Editor/EditorPlugin/RiderPathLocator.cs
/// </summary>
public static class RiderPathLocator
{
#if !(UNITY_4_7 || UNITY_5_5)
[UsedImplicitly] // Used in com.unity.ide.rider
public static RiderInfo[] GetAllRiderPaths()
{
try
{
switch (SystemInfo.operatingSystemFamily)
{
case OperatingSystemFamily.Windows:
{
return CollectRiderInfosWindows();
}
case OperatingSystemFamily.MacOSX:
{
return CollectRiderInfosMac();
}
case OperatingSystemFamily.Linux:
{
return CollectAllRiderPathsLinux();
}
}
}
catch (Exception e)
{
Debug.LogException(e);
}
return new RiderInfo[0];
}
#endif
#if RIDER_EDITOR_PLUGIN // can't be used in com.unity.ide.rider
internal static RiderInfo[] GetAllFoundInfos(OperatingSystemFamilyRider operatingSystemFamily)
{
try
{
switch (operatingSystemFamily)
{
case OperatingSystemFamilyRider.Windows:
{
return CollectRiderInfosWindows();
}
case OperatingSystemFamilyRider.MacOSX:
{
return CollectRiderInfosMac();
}
case OperatingSystemFamilyRider.Linux:
{
return CollectAllRiderPathsLinux();
}
}
}
catch (Exception e)
{
Debug.LogException(e);
}
return new RiderInfo[0];
}
internal static string[] GetAllFoundPaths(OperatingSystemFamilyRider operatingSystemFamily)
{
return GetAllFoundInfos(operatingSystemFamily).Select(a=>a.Path).ToArray();
}
#endif
private static RiderInfo[] CollectAllRiderPathsLinux()
{
var home = Environment.GetEnvironmentVariable("HOME");
if (string.IsNullOrEmpty(home))
return new RiderInfo[0];
//$Home/.local/share/JetBrains/Toolbox/apps/Rider/ch-0/173.3994.1125/bin/rider.sh
//$Home/.local/share/JetBrains/Toolbox/apps/Rider/ch-0/.channel.settings.json
var toolboxRiderRootPath = Path.Combine(home, @".local/share/JetBrains/Toolbox/apps/Rider");
var paths = CollectPathsFromToolbox(toolboxRiderRootPath, "bin", "rider.sh", false)
.Select(a => new RiderInfo(a, true)).ToList();
//$Home/.local/share/applications/jetbrains-rider.desktop
var shortcut = new FileInfo(Path.Combine(home, @".local/share/applications/jetbrains-rider.desktop"));
if (shortcut.Exists)
{
var lines = File.ReadAllLines(shortcut.FullName);
foreach (var line in lines)
{
if (!line.StartsWith("Exec=\""))
continue;
var path = line.Split('"').Where((item, index) => index == 1).SingleOrDefault();
if (string.IsNullOrEmpty(path))
continue;
if (paths.Any(a => a.Path == path)) // avoid adding similar build as from toolbox
continue;
paths.Add(new RiderInfo(path, false));
}
}
// snap install
var snapInstallPath = "/snap/rider/current/bin/rider.sh";
if (new FileInfo(snapInstallPath).Exists)
paths.Add(new RiderInfo(snapInstallPath, false));
return paths.ToArray();
}
private static RiderInfo[] CollectRiderInfosMac()
{
// "/Applications/*Rider*.app"
var folder = new DirectoryInfo("/Applications");
if (!folder.Exists)
return new RiderInfo[0];
var results = folder.GetDirectories("*Rider*.app")
.Select(a => new RiderInfo(a.FullName, false))
.ToList();
// /Users/user/Library/Application Support/JetBrains/Toolbox/apps/Rider/ch-1/181.3870.267/Rider EAP.app
var home = Environment.GetEnvironmentVariable("HOME");
if (!string.IsNullOrEmpty(home))
{
var toolboxRiderRootPath = Path.Combine(home, @"Library/Application Support/JetBrains/Toolbox/apps/Rider");
var paths = CollectPathsFromToolbox(toolboxRiderRootPath, "", "Rider*.app", true)
.Select(a => new RiderInfo(a, true));
results.AddRange(paths);
}
return results.ToArray();
}
internal static string GetBuildNumber(string path)
{
var file = new FileInfo(Path.Combine(path, GetRelativePathToBuildTxt()));
if (!file.Exists)
return string.Empty;
var text = File.ReadAllText(file.FullName);
if (text.Length > 3)
return text.Substring(3);
return string.Empty;
}
private static RiderInfo[] CollectRiderInfosWindows()
{
var localAppData = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
var toolboxRiderRootPath = Path.Combine(localAppData, @"JetBrains\Toolbox\apps\Rider");
var installPathsToolbox = CollectPathsFromToolbox(toolboxRiderRootPath, "bin", "rider64.exe", false).ToList();
var installInfosToolbox = installPathsToolbox
.Select(a => new RiderInfo(a, true)).ToList();
var installPaths = new List<string>();
const string registryKey = @"SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall";
CollectPathsFromRegistry(registryKey, installPaths);
const string wowRegistryKey = @"SOFTWARE\WOW6432Node\Microsoft\Windows\CurrentVersion\Uninstall";
CollectPathsFromRegistry(wowRegistryKey, installPaths);
var installInfos = installPaths
.Select(a => new RiderInfo(a, false)).ToList();
installInfos.AddRange(installInfosToolbox);
return installInfos.ToArray();
}
private static string GetRelativePathToBuildTxt()
{
switch (SystemInfo.operatingSystemFamily)
{
case OperatingSystemFamily.Windows:
case OperatingSystemFamily.Linux:
return "../../build.txt";
case OperatingSystemFamily.MacOSX:
return "Contents/Resources/build.txt";
}
throw new Exception("Unknown OS");
}
private static void CollectPathsFromRegistry(string registryKey, List<string> installPaths)
{
using (var key = Registry.LocalMachine.OpenSubKey(registryKey))
{
if (key == null) return;
foreach (var subkeyName in key.GetSubKeyNames().Where(a => a.Contains("Rider")))
{
using (var subkey = key.OpenSubKey(subkeyName))
{
var folderObject = subkey?.GetValue("InstallLocation");
if (folderObject == null) continue;
var folder = folderObject.ToString();
var possiblePath = Path.Combine(folder, @"bin\rider64.exe");
if (File.Exists(possiblePath))
installPaths.Add(possiblePath);
}
}
}
}
private static string[] CollectPathsFromToolbox(string toolboxRiderRootPath, string dirName, string searchPattern,
bool isMac)
{
if (!Directory.Exists(toolboxRiderRootPath))
return new string[0];
var channelDirs = Directory.GetDirectories(toolboxRiderRootPath);
var paths = channelDirs.SelectMany(channelDir =>
{
try
{
// use history.json - last entry stands for the active build https://jetbrains.slack.com/archives/C07KNP99D/p1547807024066500?thread_ts=1547731708.057700&cid=C07KNP99D
var historyFile = Path.Combine(channelDir, ".history.json");
if (File.Exists(historyFile))
{
var json = File.ReadAllText(historyFile);
var build = ToolboxHistory.GetLatestBuildFromJson(json);
if (build != null)
{
var buildDir = Path.Combine(channelDir, build);
var executablePaths = GetExecutablePaths(dirName, searchPattern, isMac, buildDir);
if (executablePaths.Any())
return executablePaths;
}
}
var channelFile = Path.Combine(channelDir, ".channel.settings.json");
if (File.Exists(channelFile))
{
var json = File.ReadAllText(channelFile).Replace("active-application", "active_application");
var build = ToolboxInstallData.GetLatestBuildFromJson(json);
if (build != null)
{
var buildDir = Path.Combine(channelDir, build);
var executablePaths = GetExecutablePaths(dirName, searchPattern, isMac, buildDir);
if (executablePaths.Any())
return executablePaths;
}
}
// changes in toolbox json files format may brake the logic above, so return all found Rider installations
return Directory.GetDirectories(channelDir)
.SelectMany(buildDir => GetExecutablePaths(dirName, searchPattern, isMac, buildDir));
}
catch (Exception e)
{
// do not write to Debug.Log, just log it.
Logger.Warn($"Failed to get RiderPath from {channelDir}", e);
}
return new string[0];
})
.Where(c => !string.IsNullOrEmpty(c))
.ToArray();
return paths;
}
private static string[] GetExecutablePaths(string dirName, string searchPattern, bool isMac, string buildDir)
{
var folder = new DirectoryInfo(Path.Combine(buildDir, dirName));
if (!folder.Exists)
return new string[0];
if (!isMac)
return new[] {Path.Combine(folder.FullName, searchPattern)}.Where(File.Exists).ToArray();
return folder.GetDirectories(searchPattern).Select(f => f.FullName)
.Where(Directory.Exists).ToArray();
}
// Disable the "field is never assigned" compiler warning. We never assign it, but Unity does.
// Note that Unity disable this warning in the generated C# projects
#pragma warning disable 0649
[Serializable]
class ToolboxHistory
{
public List<ItemNode> history;
[CanBeNull]
public static string GetLatestBuildFromJson(string json)
{
try
{
#if UNITY_4_7 || UNITY_5_5
return JsonConvert.DeserializeObject<ToolboxHistory>(json).history.LastOrDefault()?.item.build;
#else
return JsonUtility.FromJson<ToolboxHistory>(json).history.LastOrDefault()?.item.build;
#endif
}
catch (Exception)
{
Logger.Warn($"Failed to get latest build from json {json}");
}
return null;
}
}
[Serializable]
class ItemNode
{
public BuildNode item;
}
[Serializable]
class BuildNode
{
public string build;
}
// ReSharper disable once ClassNeverInstantiated.Global
[Serializable]
class ToolboxInstallData
{
// ReSharper disable once InconsistentNaming
public ActiveApplication active_application;
[CanBeNull]
public static string GetLatestBuildFromJson(string json)
{
try
{
#if UNITY_4_7 || UNITY_5_5
var toolbox = JsonConvert.DeserializeObject<ToolboxInstallData>(json);
#else
var toolbox = JsonUtility.FromJson<ToolboxInstallData>(json);
#endif
var builds = toolbox.active_application.builds;
if (builds != null && builds.Any())
return builds.First();
}
catch (Exception)
{
Logger.Warn($"Failed to get latest build from json {json}");
}
return null;
}
}
[Serializable]
class ActiveApplication
{
// ReSharper disable once InconsistentNaming
public List<string> builds;
}
#pragma warning restore 0649
public struct RiderInfo
{
public string Presentation;
public string BuildVersion;
public string Path;
public RiderInfo(string path, bool isToolbox)
{
BuildVersion = GetBuildNumber(path);
Path = new FileInfo(path).FullName; // normalize separators
var presentation = "Rider " + BuildVersion;
if (isToolbox)
presentation += " (JetBrains Toolbox)";
Presentation = presentation;
}
}
private static class Logger
{
internal static void Warn(string message, Exception e = null)
{
#if RIDER_EDITOR_PLUGIN // can't be used in com.unity.ide.rider
Log.GetLog(typeof(RiderPathLocator).Name).Warn(message);
if (e != null)
Log.GetLog(typeof(RiderPathLocator).Name).Warn(e);
#else
Debug.LogError(message);
if (e != null)
Debug.LogException(e);
#endif
}
}
}
}
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using System;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using UnityEngine;
namespace Packages.Rider.Editor
{
public static class EditorPluginInterop
{
private static string ourEntryPointTypeName = "JetBrains.Rider.Unity.Editor.PluginEntryPoint";
private static void DisableSyncSolutionOnceCallBack()
{
// RiderScriptableSingleton.Instance.CsprojProcessedOnce = true;
// Otherwise EditorPlugin regenerates all on every AppDomain reload
var assembly = GetEditorPluginAssembly();
if (assembly == null) return;
var type = assembly.GetType("JetBrains.Rider.Unity.Editor.Utils.RiderScriptableSingleton");
if (type == null) return;
var baseType = type.BaseType;
if (baseType == null) return;
var instance = baseType.GetProperty("Instance");
if (instance == null) return;
var instanceVal = instance.GetValue(null);
var member = type.GetProperty("CsprojProcessedOnce");
if (member==null) return;
member.SetValue(instanceVal, true);
}
public static string LogPath
{
get
{
try
{
var assembly = GetEditorPluginAssembly();
if (assembly == null) return null;
var type = assembly.GetType(ourEntryPointTypeName);
if (type == null) return null;
var field = type.GetField("LogPath", BindingFlags.NonPublic | BindingFlags.Static);
if (field == null) return null;
return field.GetValue(null) as string;
}
catch (Exception)
{
Debug.Log("Unable to do OpenFile to Rider from dll, fallback to com.unity.ide.rider implementation.");
}
return null;
}
}
public static bool OpenFileDllImplementation(string path, int line, int column)
{
var openResult = false;
// reflection for fast OpenFileLineCol, when Rider is started and protocol connection is established
try
{
var assembly = GetEditorPluginAssembly();
if (assembly == null) return false;
var type = assembly.GetType(ourEntryPointTypeName);
if (type == null) return false;
var field = type.GetField("OpenAssetHandler", BindingFlags.NonPublic | BindingFlags.Static);
if (field == null) return false;
var handlerInstance = field.GetValue(null);
var method = handlerInstance.GetType()
.GetMethod("OnOpenedAsset", new[] {typeof(string), typeof(int), typeof(int)});
if (method == null) return false;
var assetFilePath = path;
if (!string.IsNullOrEmpty(path))
assetFilePath = Path.GetFullPath(path);
openResult = (bool) method.Invoke(handlerInstance, new object[] {assetFilePath, line, column});
}
catch (Exception e)
{
Debug.Log("Unable to do OpenFile to Rider from dll, fallback to com.unity.ide.rider implementation.");
Debug.LogException(e);
}
return openResult;
}
public static Assembly GetEditorPluginAssembly()
{
var assemblies = AppDomain.CurrentDomain.GetAssemblies();
var assembly = assemblies.FirstOrDefault(a => a.GetName().Name.Equals("JetBrains.Rider.Unity.Editor.Plugin.Full.Repacked"));
return assembly;
}
public static bool EditorPluginIsLoadedFromAssets()
{
var currentDir = Directory.GetCurrentDirectory();
var assembly = GetEditorPluginAssembly();
if (assembly == null)
return false;
var location = assembly.Location;
return location.StartsWith(currentDir, StringComparison.InvariantCultureIgnoreCase);
}
internal static void InitEntryPoint()
{
try
{
DisableSyncSolutionOnceCallBack(); // is require for Rider prior to 2019.2
var type = GetEditorPluginAssembly().GetType("JetBrains.Rider.Unity.Editor.AfterUnity56.EntryPoint");
if (type == null)
type = GetEditorPluginAssembly().GetType("JetBrains.Rider.Unity.Editor.UnitTesting.EntryPoint"); // oldRider
RuntimeHelpers.RunClassConstructor(type.TypeHandle);
}
catch (TypeInitializationException ex)
{
Debug.LogException(ex);
if (ex.InnerException != null)
Debug.LogException(ex.InnerException);
}
}
}
}
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namespace Packages.Rider.Editor
{
public enum LoggingLevel
{
/// <summary>
/// Do not use it in logging. Only in config to disable logging.
/// </summary>
OFF,
/// <summary>For errors that lead to application failure</summary>
FATAL,
/// <summary>For errors that must be shown in Exception Browser</summary>
ERROR,
/// <summary>Suspicious situations but not errors</summary>
WARN,
/// <summary>Regular level for important events</summary>
INFO,
/// <summary>Additional info for debbuging</summary>
VERBOSE,
/// <summary>Methods &amp; callstacks tracing, more than verbose</summary>
TRACE,
}
}
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using System.Reflection;
using Unity.CodeEditor;
using UnityEditor;
using UnityEngine;
namespace Packages.Rider.Editor
{
public class PluginSettings
{
public static LoggingLevel SelectedLoggingLevel
{
get => (LoggingLevel) EditorPrefs.GetInt("Rider_SelectedLoggingLevel", 0);
set
{
EditorPrefs.SetInt("Rider_SelectedLoggingLevel", (int) value);
}
}
public static bool OverrideLangVersion
{
get { return EditorPrefs.GetBool("Rider_OverrideLangVersion", false); }
private set { EditorPrefs.SetBool("Rider_OverrideLangVersion", value);; }
}
public static string LangVersion
{
get { return EditorPrefs.GetString("Rider_LangVersion", "4"); }
private set { EditorPrefs.SetString("Rider_LangVersion", value); }
}
public static bool LogEventsCollectorEnabled
{
get { return EditorPrefs.GetBool("Rider_LogEventsCollectorEnabled", true); }
private set { EditorPrefs.SetBool("Rider_LogEventsCollectorEnabled", value); }
}
private static GUIStyle ourVersionInfoStyle = new GUIStyle()
{
normal = new GUIStyleState()
{
textColor = new Color(0, 0, 0, .6f),
},
margin = new RectOffset(4, 4, 4, 4),
};
/// <summary>
/// Preferences menu layout
/// </summary>
/// <remarks>
/// Contains all 3 toggles: Enable/Disable; Debug On/Off; Writing Launch File On/Off
/// </remarks>
[SettingsProvider]
private static SettingsProvider RiderPreferencesItem()
{
if (!RiderScriptEditor.IsRiderInstallation(RiderScriptEditor.CurrentEditor))
return null;
if (!RiderScriptEditor.ShouldLoadEditorPlugin(RiderScriptEditor.CurrentEditor))
return null;
var provider = new SettingsProvider("Preferences/Rider", SettingsScope.User)
{
label = "Rider",
keywords = new[] { "Rider" },
guiHandler = (searchContext) =>
{
EditorGUIUtility.labelWidth = 200f;
EditorGUILayout.BeginVertical();
GUILayout.BeginVertical();
LogEventsCollectorEnabled =
EditorGUILayout.Toggle(new GUIContent("Pass Console to Rider:"), LogEventsCollectorEnabled);
GUILayout.EndVertical();
OverrideLangVersion = EditorGUILayout.Toggle(new GUIContent("Override LangVersion:"), OverrideLangVersion);
if (OverrideLangVersion)
{
var workaroundUrl = "https://gist.github.com/van800/875ce55eaf88d65b105d010d7b38a8d4";
var workaroundText = "Use this <color=#0000FF>workaround</color> if overriding doesn't work.";
var helpLangVersion = @"Avoid overriding, unless there is no particular need.";
LangVersion =
EditorGUILayout.TextField(
new GUIContent("LangVersion:",
helpLangVersion), LangVersion);
LinkButton(caption: workaroundText, url: workaroundUrl);
EditorGUILayout.HelpBox(helpLangVersion, MessageType.None);
}
GUILayout.Label("");
if (!string.IsNullOrEmpty(EditorPluginInterop.LogPath))
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.PrefixLabel("Log file:");
var previous = GUI.enabled;
GUI.enabled = previous && SelectedLoggingLevel != LoggingLevel.OFF;
var button = GUILayout.Button(new GUIContent("Open log"));
if (button)
{
//UnityEditorInternal.InternalEditorUtility.OpenFileAtLineExternal(PluginEntryPoint.LogPath, 0);
// works much faster than the commented code, when Rider is already started
CodeEditor.CurrentEditor.OpenProject(EditorPluginInterop.LogPath, 0, 0);
}
GUI.enabled = previous;
GUILayout.EndHorizontal();
}
var loggingMsg =
@"Sets the amount of Rider Debug output. If you are about to report an issue, please select Verbose logging level and attach Unity console output to the issue.";
SelectedLoggingLevel =
(LoggingLevel) EditorGUILayout.EnumPopup(new GUIContent("Logging Level:", loggingMsg),
SelectedLoggingLevel);
EditorGUILayout.HelpBox(loggingMsg, MessageType.None);
var githubRepo = "https://github.com/JetBrains/resharper-unity";
var caption = $"<color=#0000FF>{githubRepo}</color>";
LinkButton(caption: caption, url: githubRepo);
GUILayout.FlexibleSpace();
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
var version = Assembly.GetExecutingAssembly().GetName().Version;
GUILayout.Label("Plugin version: " + version, ourVersionInfoStyle);
GUILayout.EndHorizontal();
EditorGUILayout.EndVertical();
}
};
return provider;
}
private static void LinkButton(string caption, string url)
{
var style = GUI.skin.label;
style.richText = true;
var bClicked = GUILayout.Button(caption, style);
var rect = GUILayoutUtility.GetLastRect();
rect.width = style.CalcSize(new GUIContent(caption)).x;
EditorGUIUtility.AddCursorRect(rect, MouseCursor.Link);
if (bClicked)
Application.OpenURL(url);
}
}
}
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security;
using System.Security.Cryptography;
using System.Text;
using System.Text.RegularExpressions;
using Packages.Rider.Editor.Util;
using UnityEditor;
using UnityEditor.Compilation;
using UnityEditor.PackageManager;
using UnityEditorInternal;
using UnityEngine;
namespace Packages.Rider.Editor
{
public interface IGenerator
{
bool SyncIfNeeded(IEnumerable<string> affectedFiles, IEnumerable<string> reimportedFiles);
void Sync();
bool HasSolutionBeenGenerated();
string SolutionFile();
string ProjectDirectory { get; }
void GenerateAll(bool generateAll);
}
public interface IAssemblyNameProvider
{
string GetAssemblyNameFromScriptPath(string path);
IEnumerable<Assembly> GetAllAssemblies(Func<string, bool> shouldFileBePartOfSolution);
IEnumerable<string> GetAllAssetPaths();
UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath);
}
public struct TestSettings
{
public bool ShouldSync;
public Dictionary<string, string> SyncPath;
}
class AssemblyNameProvider : IAssemblyNameProvider
{
public string GetAssemblyNameFromScriptPath(string path)
{
return CompilationPipeline.GetAssemblyNameFromScriptPath(path);
}
public IEnumerable<Assembly> GetAllAssemblies(Func<string, bool> shouldFileBePartOfSolution)
{
return CompilationPipeline.GetAssemblies()
.Where(i => 0 < i.sourceFiles.Length && i.sourceFiles.Any(shouldFileBePartOfSolution));
}
public IEnumerable<string> GetAllAssetPaths()
{
return AssetDatabase.GetAllAssetPaths();
}
public UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath)
{
return UnityEditor.PackageManager.PackageInfo.FindForAssetPath(assetPath);
}
}
public class ProjectGeneration : IGenerator
{
enum ScriptingLanguage
{
None,
CSharp
}
public static readonly string MSBuildNamespaceUri = "http://schemas.microsoft.com/developer/msbuild/2003";
const string k_WindowsNewline = "\r\n";
/// <summary>
/// Map source extensions to ScriptingLanguages
/// </summary>
static readonly Dictionary<string, ScriptingLanguage> k_BuiltinSupportedExtensions =
new Dictionary<string, ScriptingLanguage>
{
{"cs", ScriptingLanguage.CSharp},
{"uxml", ScriptingLanguage.None},
{"uss", ScriptingLanguage.None},
{"shader", ScriptingLanguage.None},
{"compute", ScriptingLanguage.None},
{"cginc", ScriptingLanguage.None},
{"hlsl", ScriptingLanguage.None},
{"glslinc", ScriptingLanguage.None}
};
string m_SolutionProjectEntryTemplate = string.Join("\r\n",
@"Project(""{{{0}}}"") = ""{1}"", ""{2}"", ""{{{3}}}""",
@"EndProject").Replace(" ", "\t");
string m_SolutionProjectConfigurationTemplate = string.Join("\r\n",
@" {{{0}}}.Debug|Any CPU.ActiveCfg = Debug|Any CPU",
@" {{{0}}}.Debug|Any CPU.Build.0 = Debug|Any CPU",
@" {{{0}}}.Release|Any CPU.ActiveCfg = Release|Any CPU",
@" {{{0}}}.Release|Any CPU.Build.0 = Release|Any CPU").Replace(" ", "\t");
static readonly string[] k_ReimportSyncExtensions = {".dll", ".asmdef"};
/// <summary>
/// Map ScriptingLanguages to project extensions
/// </summary>
/*static readonly Dictionary<ScriptingLanguage, string> k_ProjectExtensions = new Dictionary<ScriptingLanguage, string>
{
{ ScriptingLanguage.CSharp, ".csproj" },
{ ScriptingLanguage.None, ".csproj" },
};*/
static readonly Regex k_ScriptReferenceExpression = new Regex(
@"^Library.ScriptAssemblies.(?<dllname>(?<project>.*)\.dll$)",
RegexOptions.Compiled | RegexOptions.IgnoreCase);
string[] m_ProjectSupportedExtensions = new string[0];
bool m_ShouldGenerateAll;
public string ProjectDirectory { get; }
public void GenerateAll(bool generateAll)
{
m_ShouldGenerateAll = generateAll;
}
public TestSettings Settings { get; set; }
readonly string m_ProjectName;
readonly IAssemblyNameProvider m_AssemblyNameProvider;
const string k_ToolsVersion = "4.0";
const string k_ProductVersion = "10.0.20506";
const string k_BaseDirectory = ".";
const string k_TargetFrameworkVersion = "v4.7.1";
const string k_TargetLanguageVersion = "latest";
public ProjectGeneration() : this(Directory.GetParent(Application.dataPath).FullName, new AssemblyNameProvider())
{
}
public ProjectGeneration(string tempDirectory) : this(tempDirectory, new AssemblyNameProvider())
{
}
public ProjectGeneration(string tempDirectory, IAssemblyNameProvider assemblyNameProvider)
{
Settings = new TestSettings {ShouldSync = true};
ProjectDirectory = tempDirectory.Replace('\\', '/');
m_ProjectName = Path.GetFileName(ProjectDirectory);
m_AssemblyNameProvider = assemblyNameProvider;
}
/// <summary>
/// Syncs the scripting solution if any affected files are relevant.
/// </summary>
/// <returns>
/// Whether the solution was synced.
/// </returns>
/// <param name='affectedFiles'>
/// A set of files whose status has changed
/// </param>
/// <param name="reimportedFiles">
/// A set of files that got reimported
/// </param>
public bool SyncIfNeeded(IEnumerable<string> affectedFiles, IEnumerable<string> reimportedFiles)
{
SetupProjectSupportedExtensions();
if (HasFilesBeenModified(affectedFiles, reimportedFiles))
{
Sync();
return true;
}
return false;
}
bool HasFilesBeenModified(IEnumerable<string> affectedFiles, IEnumerable<string> reimportedFiles)
{
return affectedFiles.Any(ShouldFileBePartOfSolution) || reimportedFiles.Any(ShouldSyncOnReimportedAsset);
}
static bool ShouldSyncOnReimportedAsset(string asset)
{
return k_ReimportSyncExtensions.Contains(new FileInfo(asset).Extension);
}
public void Sync()
{
SetupProjectSupportedExtensions();
var types = GetAssetPostprocessorTypes();
bool externalCodeAlreadyGeneratedProjects = OnPreGeneratingCSProjectFiles(types);
if (!externalCodeAlreadyGeneratedProjects)
{
GenerateAndWriteSolutionAndProjects(types);
}
OnGeneratedCSProjectFiles(types);
}
public bool HasSolutionBeenGenerated()
{
return File.Exists(SolutionFile());
}
void SetupProjectSupportedExtensions()
{
m_ProjectSupportedExtensions = EditorSettings.projectGenerationUserExtensions;
}
bool ShouldFileBePartOfSolution(string file)
{
string extension = Path.GetExtension(file);
// Exclude files coming from packages except if they are internalized.
if (!m_ShouldGenerateAll && IsInternalizedPackagePath(file))
{
return false;
}
// Dll's are not scripts but still need to be included..
if (extension == ".dll")
return true;
if (file.ToLower().EndsWith(".asmdef"))
return true;
return IsSupportedExtension(extension);
}
bool IsSupportedExtension(string extension)
{
extension = extension.TrimStart('.');
if (k_BuiltinSupportedExtensions.ContainsKey(extension))
return true;
if (m_ProjectSupportedExtensions.Contains(extension))
return true;
return false;
}
static ScriptingLanguage ScriptingLanguageFor(Assembly island)
{
return ScriptingLanguageFor(GetExtensionOfSourceFiles(island.sourceFiles));
}
static string GetExtensionOfSourceFiles(string[] files)
{
return files.Length > 0 ? GetExtensionOfSourceFile(files[0]) : "NA";
}
static string GetExtensionOfSourceFile(string file)
{
var ext = Path.GetExtension(file).ToLower();
ext = ext.Substring(1); //strip dot
return ext;
}
static ScriptingLanguage ScriptingLanguageFor(string extension)
{
return k_BuiltinSupportedExtensions.TryGetValue(extension.TrimStart('.'), out var result)
? result
: ScriptingLanguage.None;
}
public void GenerateAndWriteSolutionAndProjects(Type[] types)
{
// Only synchronize islands that have associated source files and ones that we actually want in the project.
// This also filters out DLLs coming from .asmdef files in packages.
var assemblies = m_AssemblyNameProvider.GetAllAssemblies(ShouldFileBePartOfSolution);
var allAssetProjectParts = GenerateAllAssetProjectParts();
var monoIslands = assemblies.ToList();
SyncSolution(monoIslands, types);
var allProjectIslands = RelevantIslandsForMode(monoIslands).ToList();
foreach (Assembly assembly in allProjectIslands)
{
var responseFileData = ParseResponseFileData(assembly);
SyncProject(assembly, allAssetProjectParts, responseFileData, allProjectIslands, types);
}
}
IEnumerable<ResponseFileData> ParseResponseFileData(Assembly assembly)
{
var systemReferenceDirectories =
CompilationPipeline.GetSystemAssemblyDirectories(assembly.compilerOptions.ApiCompatibilityLevel);
Dictionary<string, ResponseFileData> responseFilesData = assembly.compilerOptions.ResponseFiles.ToDictionary(
x => x, x => CompilationPipeline.ParseResponseFile(
Path.Combine(ProjectDirectory, x),
ProjectDirectory,
systemReferenceDirectories
));
Dictionary<string, ResponseFileData> responseFilesWithErrors = responseFilesData.Where(x => x.Value.Errors.Any())
.ToDictionary(x => x.Key, x => x.Value);
if (responseFilesWithErrors.Any())
{
foreach (var error in responseFilesWithErrors)
foreach (var valueError in error.Value.Errors)
{
Debug.LogError($"{error.Key} Parse Error : {valueError}");
}
}
return responseFilesData.Select(x => x.Value);
}
Dictionary<string, string> GenerateAllAssetProjectParts()
{
Dictionary<string, StringBuilder> stringBuilders = new Dictionary<string, StringBuilder>();
foreach (string asset in m_AssemblyNameProvider.GetAllAssetPaths())
{
// Exclude files coming from packages except if they are internalized.
if (!m_ShouldGenerateAll && IsInternalizedPackagePath(asset))
{
continue;
}
string extension = Path.GetExtension(asset);
if (IsSupportedExtension(extension) && ScriptingLanguage.None == ScriptingLanguageFor(extension))
{
// Find assembly the asset belongs to by adding script extension and using compilation pipeline.
var assemblyName = m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset + ".cs");
if (string.IsNullOrEmpty(assemblyName))
{
continue;
}
assemblyName = FileSystemUtil.FileNameWithoutExtension(assemblyName);
if (!stringBuilders.TryGetValue(assemblyName, out var projectBuilder))
{
projectBuilder = new StringBuilder();
stringBuilders[assemblyName] = projectBuilder;
}
projectBuilder.Append(" <None Include=\"").Append(EscapedRelativePathFor(asset)).Append("\" />")
.Append(k_WindowsNewline);
}
}
var result = new Dictionary<string, string>();
foreach (var entry in stringBuilders)
result[entry.Key] = entry.Value.ToString();
return result;
}
bool IsInternalizedPackagePath(string file)
{
if (string.IsNullOrWhiteSpace(file))
{
return false;
}
var packageInfo = m_AssemblyNameProvider.FindForAssetPath(file);
if (packageInfo == null)
{
return false;
}
var packageSource = packageInfo.source;
return packageSource != PackageSource.Embedded && packageSource != PackageSource.Local;
}
void SyncProject(
Assembly island,
Dictionary<string, string> allAssetsProjectParts,
IEnumerable<ResponseFileData> responseFilesData,
List<Assembly> allProjectIslands,
Type[] types)
{
SyncProjectFileIfNotChanged(ProjectFile(island),
ProjectText(island, allAssetsProjectParts, responseFilesData, allProjectIslands), types);
}
void SyncProjectFileIfNotChanged(string path, string newContents, Type[] types)
{
if (Path.GetExtension(path) == ".csproj")
{
newContents = OnGeneratedCSProject(path, newContents, types);
}
SyncFileIfNotChanged(path, newContents);
}
void SyncSolutionFileIfNotChanged(string path, string newContents, Type[] types)
{
newContents = OnGeneratedSlnSolution(path, newContents, types);
SyncFileIfNotChanged(path, newContents);
}
static List<Type> SafeGetTypes(System.Reflection.Assembly a)
{
List<Type> ret;
try
{
ret = a.GetTypes().ToList();
}
catch (System.Reflection.ReflectionTypeLoadException rtl)
{
ret = rtl.Types.ToList();
}
catch (Exception)
{
return new List<Type>();
}
return ret.Where(r => r != null).ToList();
}
static void OnGeneratedCSProjectFiles(Type[] types)
{
var args = new object[0];
foreach (var type in types)
{
var method = type.GetMethod("OnGeneratedCSProjectFiles",
System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic |
System.Reflection.BindingFlags.Static);
if (method == null)
{
continue;
}
method.Invoke(null, args);
}
}
public static Type[] GetAssetPostprocessorTypes()
{
return TypeCache.GetTypesDerivedFrom<AssetPostprocessor>().ToArray(); // doesn't find types from EditorPlugin, which is fine
}
static bool OnPreGeneratingCSProjectFiles(Type[] types)
{
bool result = false;
foreach (var type in types)
{
var args = new object[0];
var method = type.GetMethod("OnPreGeneratingCSProjectFiles",
System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic |
System.Reflection.BindingFlags.Static);
if (method == null)
{
continue;
}
var returnValue = method.Invoke(null, args);
if (method.ReturnType == typeof(bool))
{
result |= (bool) returnValue;
}
}
return result;
}
static string OnGeneratedCSProject(string path, string content, Type[] types)
{
foreach (var type in types)
{
var args = new[] {path, content};
var method = type.GetMethod("OnGeneratedCSProject",
System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic |
System.Reflection.BindingFlags.Static);
if (method == null)
{
continue;
}
var returnValue = method.Invoke(null, args);
if (method.ReturnType == typeof(string))
{
content = (string) returnValue;
}
}
return content;
}
static string OnGeneratedSlnSolution(string path, string content, Type[] types)
{
foreach (var type in types)
{
var args = new[] {path, content};
var method = type.GetMethod("OnGeneratedSlnSolution",
System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic |
System.Reflection.BindingFlags.Static);
if (method == null)
{
continue;
}
var returnValue = method.Invoke(null, args);
if (method.ReturnType == typeof(string))
{
content = (string) returnValue;
}
}
return content;
}
void SyncFileIfNotChanged(string filename, string newContents)
{
if (File.Exists(filename) &&
newContents == File.ReadAllText(filename))
{
return;
}
if (Settings.ShouldSync)
{
File.WriteAllText(filename, newContents, Encoding.UTF8);
}
else
{
var utf8 = Encoding.UTF8;
byte[] utfBytes = utf8.GetBytes(newContents);
Settings.SyncPath[filename] = utf8.GetString(utfBytes, 0, utfBytes.Length);
}
}
string ProjectText(Assembly assembly,
Dictionary<string, string> allAssetsProjectParts,
IEnumerable<ResponseFileData> responseFilesData,
List<Assembly> allProjectIslands)
{
var projectBuilder = new StringBuilder(ProjectHeader(assembly, responseFilesData));
var references = new List<string>();
var projectReferences = new List<Match>();
foreach (string file in assembly.sourceFiles)
{
if (!ShouldFileBePartOfSolution(file))
continue;
var extension = Path.GetExtension(file).ToLower();
var fullFile = EscapedRelativePathFor(file);
if (".dll" != extension)
{
projectBuilder.Append(" <Compile Include=\"").Append(fullFile).Append("\" />").Append(k_WindowsNewline);
}
else
{
references.Add(fullFile);
}
}
var assemblyName = FileSystemUtil.FileNameWithoutExtension(assembly.outputPath);
// Append additional non-script files that should be included in project generation.
if (allAssetsProjectParts.TryGetValue(assemblyName, out var additionalAssetsForProject))
projectBuilder.Append(additionalAssetsForProject);
var islandRefs = references.Union(assembly.allReferences);
foreach (string reference in islandRefs)
{
if (reference.EndsWith("/UnityEditor.dll", StringComparison.Ordinal)
|| reference.EndsWith("/UnityEngine.dll", StringComparison.Ordinal)
|| reference.EndsWith("\\UnityEditor.dll", StringComparison.Ordinal)
|| reference.EndsWith("\\UnityEngine.dll", StringComparison.Ordinal))
continue;
var match = k_ScriptReferenceExpression.Match(reference);
if (match.Success)
{
// assume csharp language
// Add a reference to a project except if it's a reference to a script assembly
// that we are not generating a project for. This will be the case for assemblies
// coming from .assembly.json files in non-internalized packages.
var dllName = match.Groups["dllname"].Value;
if (allProjectIslands.Any(i => Path.GetFileName(i.outputPath) == dllName))
{
projectReferences.Add(match);
continue;
}
}
string fullReference = Path.IsPathRooted(reference) ? reference : Path.Combine(ProjectDirectory, reference);
AppendReference(fullReference, projectBuilder);
}
var responseRefs = responseFilesData.SelectMany(x => x.FullPathReferences.Select(r => r));
foreach (var reference in responseRefs)
{
AppendReference(reference, projectBuilder);
}
if (0 < projectReferences.Count)
{
projectBuilder.AppendLine(" </ItemGroup>");
projectBuilder.AppendLine(" <ItemGroup>");
foreach (Match reference in projectReferences)
{
var referencedProject = reference.Groups["project"].Value;
projectBuilder.Append(" <ProjectReference Include=\"").Append(referencedProject)
.Append(GetProjectExtension()).Append("\">").Append(k_WindowsNewline);
projectBuilder.Append(" <Project>{")
.Append(ProjectGuid(Path.Combine("Temp", reference.Groups["project"].Value + ".dll"))).Append("}</Project>")
.Append(k_WindowsNewline);
projectBuilder.Append(" <Name>").Append(referencedProject).Append("</Name>").Append(k_WindowsNewline);
projectBuilder.AppendLine(" </ProjectReference>");
}
}
projectBuilder.Append(ProjectFooter());
return projectBuilder.ToString();
}
static void AppendReference(string fullReference, StringBuilder projectBuilder)
{
//replace \ with / and \\ with /
var escapedFullPath = SecurityElement.Escape(fullReference);
escapedFullPath = escapedFullPath.Replace("\\\\", "/").Replace("\\", "/");
projectBuilder.Append(" <Reference Include=\"").Append(FileSystemUtil.FileNameWithoutExtension(escapedFullPath))
.Append("\">").Append(k_WindowsNewline);
projectBuilder.Append(" <HintPath>").Append(escapedFullPath).Append("</HintPath>").Append(k_WindowsNewline);
projectBuilder.Append(" </Reference>").Append(k_WindowsNewline);
}
public string ProjectFile(Assembly assembly)
{
return Path.Combine(ProjectDirectory, $"{FileSystemUtil.FileNameWithoutExtension(assembly.outputPath)}.csproj");
}
public string SolutionFile()
{
return Path.Combine(ProjectDirectory, $"{m_ProjectName}.sln");
}
string ProjectHeader(
Assembly island,
IEnumerable<ResponseFileData> responseFilesData
)
{
var arguments = new object[]
{
k_ToolsVersion, k_ProductVersion, ProjectGuid(island.outputPath),
InternalEditorUtility.GetEngineAssemblyPath(),
InternalEditorUtility.GetEditorAssemblyPath(),
string.Join(";",
new[] {"DEBUG", "TRACE"}.Concat(EditorUserBuildSettings.activeScriptCompilationDefines).Concat(island.defines)
.Concat(responseFilesData.SelectMany(x => x.Defines)).Distinct().ToArray()),
MSBuildNamespaceUri,
FileSystemUtil.FileNameWithoutExtension(island.outputPath),
EditorSettings.projectGenerationRootNamespace,
k_TargetFrameworkVersion,
PluginSettings.OverrideLangVersion?PluginSettings.LangVersion:k_TargetLanguageVersion,
k_BaseDirectory,
island.compilerOptions.AllowUnsafeCode | responseFilesData.Any(x => x.Unsafe)
};
try
{
return string.Format(GetProjectHeaderTemplate(), arguments);
}
catch (Exception)
{
throw new NotSupportedException(
"Failed creating c# project because the c# project header did not have the correct amount of arguments, which is " +
arguments.Length);
}
}
static string GetSolutionText()
{
return string.Join("\r\n",
@"",
@"Microsoft Visual Studio Solution File, Format Version {0}",
@"# Visual Studio {1}",
@"{2}",
@"Global",
@" GlobalSection(SolutionConfigurationPlatforms) = preSolution",
@" Debug|Any CPU = Debug|Any CPU",
@" Release|Any CPU = Release|Any CPU",
@" EndGlobalSection",
@" GlobalSection(ProjectConfigurationPlatforms) = postSolution",
@"{3}",
@" EndGlobalSection",
@" GlobalSection(SolutionProperties) = preSolution",
@" HideSolutionNode = FALSE",
@" EndGlobalSection",
@"EndGlobal",
@"").Replace(" ", "\t");
}
static string GetProjectFooterTemplate()
{
return string.Join("\r\n",
@" </ItemGroup>",
@" <Import Project=""$(MSBuildToolsPath)\Microsoft.CSharp.targets"" />",
@" <!-- To modify your build process, add your task inside one of the targets below and uncomment it. ",
@" Other similar extension points exist, see Microsoft.Common.targets.",
@" <Target Name=""BeforeBuild"">",
@" </Target>",
@" <Target Name=""AfterBuild"">",
@" </Target>",
@" -->",
@"</Project>",
@"");
}
static string GetProjectHeaderTemplate()
{
var header = new[]
{
@"<?xml version=""1.0"" encoding=""utf-8""?>",
@"<Project ToolsVersion=""{0}"" DefaultTargets=""Build"" xmlns=""{6}"">",
@" <PropertyGroup>",
@" <LangVersion>{10}</LangVersion>",
@" <_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>",
@" <_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>",
@" <DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>",
@" </PropertyGroup>",
@" <PropertyGroup>",
@" <Configuration Condition="" '$(Configuration)' == '' "">Debug</Configuration>",
@" <Platform Condition="" '$(Platform)' == '' "">AnyCPU</Platform>",
@" <ProductVersion>{1}</ProductVersion>",
@" <SchemaVersion>2.0</SchemaVersion>",
@" <RootNamespace>{8}</RootNamespace>",
@" <ProjectGuid>{{{2}}}</ProjectGuid>",
@" <OutputType>Library</OutputType>",
@" <AppDesignerFolder>Properties</AppDesignerFolder>",
@" <AssemblyName>{7}</AssemblyName>",
@" <TargetFrameworkVersion>{9}</TargetFrameworkVersion>",
@" <FileAlignment>512</FileAlignment>",
@" <BaseDirectory>{11}</BaseDirectory>",
@" </PropertyGroup>",
@" <PropertyGroup Condition="" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "">",
@" <DebugSymbols>true</DebugSymbols>",
@" <DebugType>full</DebugType>",
@" <Optimize>false</Optimize>",
@" <OutputPath>Temp\bin\Debug\</OutputPath>",
@" <DefineConstants>{5}</DefineConstants>",
@" <ErrorReport>prompt</ErrorReport>",
@" <WarningLevel>4</WarningLevel>",
@" <NoWarn>0169</NoWarn>",
@" <AllowUnsafeBlocks>{12}</AllowUnsafeBlocks>",
@" </PropertyGroup>",
@" <PropertyGroup Condition="" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "">",
@" <DebugType>pdbonly</DebugType>",
@" <Optimize>true</Optimize>",
@" <OutputPath>Temp\bin\Release\</OutputPath>",
@" <ErrorReport>prompt</ErrorReport>",
@" <WarningLevel>4</WarningLevel>",
@" <NoWarn>0169</NoWarn>",
@" <AllowUnsafeBlocks>{12}</AllowUnsafeBlocks>",
@" </PropertyGroup>"
};
var forceExplicitReferences = new[]
{
@" <PropertyGroup>",
@" <NoConfig>true</NoConfig>",
@" <NoStdLib>true</NoStdLib>",
@" <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>",
@" <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>",
@" <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>",
@" </PropertyGroup>"
};
var itemGroupStart = new[]
{
@" <ItemGroup>"
};
var footer = new[]
{
@" <Reference Include=""UnityEngine"">",
@" <HintPath>{3}</HintPath>",
@" </Reference>",
@" <Reference Include=""UnityEditor"">",
@" <HintPath>{4}</HintPath>",
@" </Reference>",
@" </ItemGroup>",
@" <ItemGroup>",
@""
};
var text = header.Concat(forceExplicitReferences).Concat(itemGroupStart).Concat(footer).ToArray();
return string.Join("\r\n", text);
}
void SyncSolution(IEnumerable<Assembly> islands, Type[] types)
{
SyncSolutionFileIfNotChanged(SolutionFile(), SolutionText(islands), types);
}
string SolutionText(IEnumerable<Assembly> islands)
{
var fileversion = "11.00";
var vsversion = "2010";
var relevantIslands = RelevantIslandsForMode(islands);
string projectEntries = GetProjectEntries(relevantIslands);
string projectConfigurations = string.Join(k_WindowsNewline,
relevantIslands.Select(i => GetProjectActiveConfigurations(ProjectGuid(i.outputPath))).ToArray());
return string.Format(GetSolutionText(), fileversion, vsversion, projectEntries, projectConfigurations);
}
static IEnumerable<Assembly> RelevantIslandsForMode(IEnumerable<Assembly> islands)
{
IEnumerable<Assembly> relevantIslands = islands.Where(i => ScriptingLanguage.CSharp == ScriptingLanguageFor(i));
return relevantIslands;
}
/// <summary>
/// Get a Project("{guid}") = "MyProject", "MyProject.unityproj", "{projectguid}"
/// entry for each relevant language
/// </summary>
string GetProjectEntries(IEnumerable<Assembly> islands)
{
var projectEntries = islands.Select(i => string.Format(
m_SolutionProjectEntryTemplate,
SolutionGuid(i), FileSystemUtil.FileNameWithoutExtension(i.outputPath), Path.GetFileName(ProjectFile(i)),
ProjectGuid(i.outputPath)
));
return string.Join(k_WindowsNewline, projectEntries.ToArray());
}
/// <summary>
/// Generate the active configuration string for a given project guid
/// </summary>
string GetProjectActiveConfigurations(string projectGuid)
{
return string.Format(
m_SolutionProjectConfigurationTemplate,
projectGuid);
}
string EscapedRelativePathFor(string file)
{
var projectDir = ProjectDirectory.Replace('/', '\\');
file = file.Replace('/', '\\');
var path = SkipPathPrefix(file, projectDir);
var packageInfo = m_AssemblyNameProvider.FindForAssetPath(path.Replace('\\', '/'));
if (packageInfo != null)
{
// We have to normalize the path, because the PackageManagerRemapper assumes
// dir seperators will be os specific.
var absolutePath = Path.GetFullPath(NormalizePath(path)).Replace('/', '\\');
path = SkipPathPrefix(absolutePath, projectDir);
}
return SecurityElement.Escape(path);
}
static string SkipPathPrefix(string path, string prefix)
{
if (path.Replace("\\", "/").StartsWith($"{prefix}/"))
return path.Substring(prefix.Length + 1);
return path;
}
static string NormalizePath(string path)
{
if (Path.DirectorySeparatorChar == '\\')
return path.Replace('/', Path.DirectorySeparatorChar);
return path.Replace('\\', Path.DirectorySeparatorChar);
}
string ProjectGuid(string assembly)
{
return SolutionGuidGenerator.GuidForProject(m_ProjectName + FileSystemUtil.FileNameWithoutExtension(assembly));
}
string SolutionGuid(Assembly island)
{
return SolutionGuidGenerator.GuidForSolution(m_ProjectName, GetExtensionOfSourceFiles(island.sourceFiles));
}
static string ProjectFooter()
{
return GetProjectFooterTemplate();
}
static string GetProjectExtension()
{
return ".csproj";
}
}
public static class SolutionGuidGenerator
{
public static string GuidForProject(string projectName)
{
return ComputeGuidHashFor(projectName + "salt");
}
public static string GuidForSolution(string projectName, string sourceFileExtension)
{
if (sourceFileExtension.ToLower() == "cs")
// GUID for a C# class library: http://www.codeproject.com/Reference/720512/List-of-Visual-Studio-Project-Type-GUIDs
return "FAE04EC0-301F-11D3-BF4B-00C04F79EFBC";
return ComputeGuidHashFor(projectName);
}
static string ComputeGuidHashFor(string input)
{
var hash = MD5.Create().ComputeHash(Encoding.Default.GetBytes(input));
return HashAsGuid(HashToString(hash));
}
static string HashAsGuid(string hash)
{
var guid = hash.Substring(0, 8) + "-" + hash.Substring(8, 4) + "-" + hash.Substring(12, 4) + "-" +
hash.Substring(16, 4) + "-" + hash.Substring(20, 12);
return guid.ToUpper();
}
static string HashToString(byte[] bs)
{
var sb = new StringBuilder();
foreach (byte b in bs)
sb.Append(b.ToString("x2"));
return sb.ToString();
}
}
}
@@ -0,0 +1,11 @@
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MonoImporter:
externalObjects: {}
serializedVersion: 2
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@@ -0,0 +1,47 @@
using System;
using System.IO;
using System.Linq;
using System.Reflection;
using UnityEngine;
namespace Packages.Rider.Editor
{
internal class RiderInitializer
{
public void Initialize(string editorPath)
{
if (EditorPluginInterop.EditorPluginIsLoadedFromAssets())
{
Debug.LogError($"Please delete {EditorPluginInterop.GetEditorPluginAssembly().Location}. Unity 2019.2+ loads it directly from Rider installation. To disable this, open Rider's settings, search and uncheck 'Automatically install and update Rider's Unity editor plugin'.");
return;
}
var dllName = "JetBrains.Rider.Unity.Editor.Plugin.Full.Repacked.dll";
var relPath = "../../plugins/rider-unity/EditorPlugin";
if (SystemInfo.operatingSystemFamily == OperatingSystemFamily.MacOSX)
relPath = "Contents/plugins/rider-unity/EditorPlugin";
var dllFile = new FileInfo(Path.Combine(Path.Combine(editorPath, relPath), dllName));
if (dllFile.Exists)
{
// doesn't lock assembly on disk
var bytes = File.ReadAllBytes(dllFile.FullName);
var pdbFile = new FileInfo(Path.ChangeExtension(dllFile.FullName, ".pdb"));
if (pdbFile.Exists)
{
AppDomain.CurrentDomain.Load(bytes, File.ReadAllBytes(pdbFile.FullName));
}
else
{
AppDomain.CurrentDomain.Load(bytes);
// AppDomain.CurrentDomain.Load(AssemblyName.GetAssemblyName(dllFile.FullName)); // use this for external source debug
}
EditorPluginInterop.InitEntryPoint();
}
else
{
Debug.Log((object) ($"Unable to find Rider EditorPlugin {dllFile.FullName} for Unity "));
}
}
}
}
@@ -0,0 +1,11 @@
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guid: f5a0cc9645f0e2d4fb816156dcf3f4dd
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externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
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@@ -0,0 +1,344 @@
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using Packages.Rider.Editor.Util;
using Unity.CodeEditor;
using UnityEditor;
using UnityEngine;
using Debug = UnityEngine.Debug;
namespace Packages.Rider.Editor
{
[InitializeOnLoad]
public class RiderScriptEditor : IExternalCodeEditor
{
IDiscovery m_Discoverability;
IGenerator m_ProjectGeneration;
RiderInitializer m_Initiliazer = new RiderInitializer();
static RiderScriptEditor()
{
try
{
var projectGeneration = new ProjectGeneration();
var editor = new RiderScriptEditor(new Discovery(), projectGeneration);
CodeEditor.Register(editor);
var path = GetEditorRealPath(CodeEditor.CurrentEditorInstallation);
if (IsRiderInstallation(path))
{
if (!FileSystemUtil.EditorPathExists(path)) // previously used rider was removed
{
var newEditor = editor.Installations.Last().Path;
CodeEditor.SetExternalScriptEditor(newEditor);
path = newEditor;
}
editor.CreateSolutionIfDoesntExist();
if (ShouldLoadEditorPlugin(path))
{
editor.m_Initiliazer.Initialize(path);
}
InitProjectFilesWatcher();
}
}
catch (Exception e)
{
Debug.LogException(e);
}
}
private static void InitProjectFilesWatcher()
{
var watcher = new FileSystemWatcher();
watcher.Path = Directory.GetCurrentDirectory();
watcher.NotifyFilter = NotifyFilters.LastWrite; //Watch for changes in LastWrite times
watcher.Filter = "*.*";
// Add event handlers.
watcher.Changed += OnChanged;
watcher.Created += OnChanged;
watcher.EnableRaisingEvents = true; // Begin watching.
AppDomain.CurrentDomain.DomainUnload += (EventHandler) ((_, __) =>
{
watcher.Dispose();
});
}
private static void OnChanged(object sender, FileSystemEventArgs e)
{
var extension = Path.GetExtension(e.FullPath);
if (extension == ".sln" || extension == ".csproj")
RiderScriptEditorData.instance.HasChanges = true;
}
private static string GetEditorRealPath(string path)
{
if (string.IsNullOrEmpty(path))
{
return path;
}
if (!FileSystemUtil.EditorPathExists(path))
return path;
if (SystemInfo.operatingSystemFamily != OperatingSystemFamily.Windows)
{
var realPath = FileSystemUtil.GetFinalPathName(path);
// case of snap installation
if (SystemInfo.operatingSystemFamily == OperatingSystemFamily.Linux)
{
if (new FileInfo(path).Name.ToLowerInvariant() == "rider" &&
new FileInfo(realPath).Name.ToLowerInvariant() == "snap")
{
var snapInstallPath = "/snap/rider/current/bin/rider.sh";
if (new FileInfo(snapInstallPath).Exists)
return snapInstallPath;
}
}
// in case of symlink
return realPath;
}
return path;
}
const string unity_generate_all = "unity_generate_all_csproj";
public RiderScriptEditor(IDiscovery discovery, IGenerator projectGeneration)
{
m_Discoverability = discovery;
m_ProjectGeneration = projectGeneration;
}
private static string[] defaultExtensions
{
get
{
var customExtensions = new[] {"json", "asmdef", "log"};
return EditorSettings.projectGenerationBuiltinExtensions.Concat(EditorSettings.projectGenerationUserExtensions)
.Concat(customExtensions).Distinct().ToArray();
}
}
private static string[] HandledExtensions
{
get
{
return HandledExtensionsString.Split(new[] {';'}, StringSplitOptions.RemoveEmptyEntries).Select(s => s.TrimStart('.', '*'))
.ToArray();
}
}
private static string HandledExtensionsString
{
get { return EditorPrefs.GetString("Rider_UserExtensions", string.Join(";", defaultExtensions));}
set { EditorPrefs.SetString("Rider_UserExtensions", value); }
}
private static bool SupportsExtension(string path)
{
var extension = Path.GetExtension(path);
if (string.IsNullOrEmpty(extension))
return false;
return HandledExtensions.Contains(extension.TrimStart('.'));
}
public void OnGUI()
{
var prevGenerate = EditorPrefs.GetBool(unity_generate_all, false);
var generateAll = EditorGUILayout.Toggle("Generate all .csproj files.", prevGenerate);
if (generateAll != prevGenerate)
{
EditorPrefs.SetBool(unity_generate_all, generateAll);
}
m_ProjectGeneration.GenerateAll(generateAll);
if (ShouldLoadEditorPlugin(CurrentEditor))
{
HandledExtensionsString = EditorGUILayout.TextField(new GUIContent("Extensions handled: "), HandledExtensionsString);
}
}
public void SyncIfNeeded(string[] addedFiles, string[] deletedFiles, string[] movedFiles, string[] movedFromFiles,
string[] importedFiles)
{
m_ProjectGeneration.SyncIfNeeded(addedFiles.Union(deletedFiles).Union(movedFiles).Union(movedFromFiles),
importedFiles);
}
public void SyncAll()
{
AssetDatabase.Refresh();
if (RiderScriptEditorData.instance.HasChanges)
{
m_ProjectGeneration.Sync();
RiderScriptEditorData.instance.HasChanges = false;
}
}
public void Initialize(string editorInstallationPath) // is called each time ExternalEditor is changed
{
m_ProjectGeneration.Sync(); // regenerate csproj and sln for new editor
}
public bool OpenProject(string path, int line, int column)
{
if (path != "" && !SupportsExtension(path)) // Assets - Open C# Project passes empty path here
{
return false;
}
if (path == "" && SystemInfo.operatingSystemFamily == OperatingSystemFamily.MacOSX)
{
// there is a bug in DllImplementation - use package implementation here instead https://github.cds.internal.unity3d.com/unity/com.unity.ide.rider/issues/21
return OpenOSXApp(path, line, column);
}
if (!IsUnityScript(path))
{
var fastOpenResult = EditorPluginInterop.OpenFileDllImplementation(path, line, column);
if (fastOpenResult)
return true;
}
if (SystemInfo.operatingSystemFamily == OperatingSystemFamily.MacOSX)
{
return OpenOSXApp(path, line, column);
}
var solution = GetSolutionFile(path); // TODO: If solution file doesn't exist resync.
solution = solution == "" ? "" : $"\"{solution}\"";
var process = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = CodeEditor.CurrentEditorInstallation,
Arguments = $"{solution} -l {line} \"{path}\"",
UseShellExecute = true,
}
};
process.Start();
return true;
}
private bool OpenOSXApp(string path, int line, int column)
{
var solution = GetSolutionFile(path); // TODO: If solution file doesn't exist resync.
solution = solution == "" ? "" : $"\"{solution}\"";
var pathArguments = path == "" ? "" : $"-l {line} \"{path}\"";
var process = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = "open",
Arguments = $"-n \"{CodeEditor.CurrentEditorInstallation}\" --args {solution} {pathArguments}",
CreateNoWindow = true,
UseShellExecute = true,
}
};
process.Start();
return true;
}
private string GetSolutionFile(string path)
{
if (IsUnityScript(path))
{
return Path.Combine(GetBaseUnityDeveloperFolder(), "Projects/CSharp/Unity.CSharpProjects.gen.sln");
}
var solutionFile = m_ProjectGeneration.SolutionFile();
if (File.Exists(solutionFile))
{
return solutionFile;
}
return "";
}
static bool IsUnityScript(string path)
{
if (UnityEditor.Unsupported.IsDeveloperBuild())
{
var baseFolder = GetBaseUnityDeveloperFolder().Replace("\\", "/");
var lowerPath = path.ToLowerInvariant().Replace("\\", "/");
if (lowerPath.Contains((baseFolder + "/Runtime").ToLowerInvariant())
|| lowerPath.Contains((baseFolder + "/Editor").ToLowerInvariant()))
{
return true;
}
}
return false;
}
static string GetBaseUnityDeveloperFolder()
{
return Directory.GetParent(EditorApplication.applicationPath).Parent.Parent.FullName;
}
public bool TryGetInstallationForPath(string editorPath, out CodeEditor.Installation installation)
{
if (FileSystemUtil.EditorPathExists(editorPath) && IsRiderInstallation(editorPath))
{
var info = new RiderPathLocator.RiderInfo(editorPath, false);
installation = new CodeEditor.Installation
{
Name = info.Presentation,
Path = info.Path
};
return true;
}
installation = default;
return false;
}
public static bool IsRiderInstallation(string path)
{
if (string.IsNullOrEmpty(path))
{
return false;
}
var fileInfo = new FileInfo(path);
var filename = fileInfo.Name.ToLowerInvariant();
return filename.StartsWith("rider", StringComparison.Ordinal);
}
public static string CurrentEditor // works fast, doesn't validate if executable really exists
=> EditorPrefs.GetString("kScriptsDefaultApp");
public static bool ShouldLoadEditorPlugin(string path)
{
var ver = RiderPathLocator.GetBuildNumber(path);
if (!Version.TryParse(ver, out var version))
return false;
return version >= new Version("191.7141.156");
}
public CodeEditor.Installation[] Installations => m_Discoverability.PathCallback();
public void CreateSolutionIfDoesntExist()
{
if (!m_ProjectGeneration.HasSolutionBeenGenerated())
{
m_ProjectGeneration.Sync();
}
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,10 @@
using UnityEditor;
using UnityEngine;
namespace Packages.Rider.Editor
{
public class RiderScriptEditorData:ScriptableSingleton<RiderScriptEditorData>
{
[SerializeField] internal bool HasChanges = true; // sln/csproj files were changed
}
}
@@ -0,0 +1,11 @@
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folderAsset: yes
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@@ -0,0 +1,66 @@
using System;
using System.ComponentModel;
using System.IO;
using System.Text;
using JetBrains.Annotations;
using UnityEngine;
namespace Packages.Rider.Editor.Util
{
public static class FileSystemUtil
{
[NotNull]
public static string GetFinalPathName([NotNull] string path)
{
if (path == null) throw new ArgumentNullException("path");
// up to MAX_PATH. MAX_PATH on Linux currently 4096, on Mac OS X 1024
// doc: http://man7.org/linux/man-pages/man3/realpath.3.html
var sb = new StringBuilder(8192);
var result = LibcNativeInterop.realpath(path, sb);
if (result == IntPtr.Zero)
{
throw new Win32Exception($"{path} was not resolved.");
}
return new FileInfo(sb.ToString()).FullName;
}
public static string FileNameWithoutExtension(string path)
{
if (string.IsNullOrEmpty(path))
{
return "";
}
var indexOfDot = -1;
var indexOfSlash = 0;
for (var i = path.Length - 1; i >= 0; i--)
{
if (indexOfDot == -1 && path[i] == '.')
{
indexOfDot = i;
}
if (indexOfSlash == 0 && path[i] == '/' || path[i] == '\\')
{
indexOfSlash = i + 1;
break;
}
}
if (indexOfDot == -1)
{
indexOfDot = path.Length - 1;
}
return path.Substring(indexOfSlash, indexOfDot - indexOfSlash);
}
public static bool EditorPathExists(string editorPath)
{
return SystemInfo.operatingSystemFamily == OperatingSystemFamily.MacOSX && new DirectoryInfo(editorPath).Exists
|| SystemInfo.operatingSystemFamily != OperatingSystemFamily.MacOSX && new FileInfo(editorPath).Exists;
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,12 @@
using System;
using System.Runtime.InteropServices;
using System.Text;
namespace Packages.Rider.Editor.Util
{
internal static class LibcNativeInterop
{
[DllImport("libc", SetLastError = true)]
public static extern IntPtr realpath(string path, StringBuilder resolved_path);
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,20 @@
using System;
using System.Linq;
using UnityEngine;
namespace Packages.Rider.Editor.Util
{
public static class UnityUtils
{
internal static readonly string UnityApplicationVersion = Application.unityVersion;
public static Version UnityVersion
{
get
{
var ver = UnityApplicationVersion.Split(".".ToCharArray()).Take(2).Aggregate((a, b) => a + "." + b);
return new Version(ver);
}
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,9 @@
{
"name": "Unity.Rider.Editor",
"references": [],
"optionalUnityReferences": [],
"includePlatforms": [
"Editor"
],
"excludePlatforms": []
}
@@ -0,0 +1,7 @@
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@@ -0,0 +1,19 @@
{
"name": "com.unity.ide.rider",
"displayName": "Rider Editor",
"description": "Code editor integration for supporting Rider as code editor for unity. Adds support for generating csproj files for code completion, auto discovery of installations, etc.",
"version": "1.1.0",
"unity": "2019.2",
"unityRelease": "0a12",
"dependencies": {
"com.unity.ext.nunit": "1.0.0"
},
"relatedPackages": {
"com.unity.ide.rider.tests": "1.1.0"
},
"repository": {
"type": "git",
"url": "git@github.cds.internal.unity3d.com:unity/com.unity.ide.rider.git",
"revision": "80ad81f593b04a6104771ae0d01cc71773d07b02"
}
}
@@ -0,0 +1,7 @@
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