Added and applied amterials to all obstacles
This commit is contained in:
@@ -9,7 +9,7 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Carrot
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m_Name: Carrot
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_ShaderKeywords:
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m_ShaderKeywords: _SPECULARHIGHLIGHTS_OFF
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_DoubleSidedGI: 0
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@@ -37,11 +37,11 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 5, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 3b579c8e247d35646bd25a501f79f5c6, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 5, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 0}
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@@ -68,7 +68,7 @@ Material:
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- _OcclusionStrength: 1
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _Parallax: 0.02
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- _SmoothnessTextureChannel: 0
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SpecularHighlights: 0
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- _SrcBlend: 1
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- _SrcBlend: 1
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- _UVSec: 0
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- _UVSec: 0
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- _ZWrite: 1
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- _ZWrite: 1
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@@ -37,11 +37,11 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 5, y: 5}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 10309, guid: 0000000000000000f000000000000000, type: 0}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 5, y: 5}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 0}
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@@ -73,5 +73,5 @@ Material:
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- _UVSec: 0
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- _UVSec: 0
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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@@ -40,7 +40,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 0f583656bd9950246ac1d5c1475019f3, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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@@ -9,7 +9,7 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: KnifeHandle
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m_Name: KnifeHandle
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_ShaderKeywords:
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m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF
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m_LightmapFlags: 4
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_DoubleSidedGI: 0
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@@ -40,7 +40,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 877d893ff6d2a3b4ba5eeff1bd8be293, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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@@ -62,7 +62,7 @@ Material:
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- _DstBlend: 0
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- _DstBlend: 0
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- _GlossMapScale: 1
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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- _Glossiness: 0.5
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- _GlossyReflections: 1
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- _GlossyReflections: 0
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- _Metallic: 0
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- _Metallic: 0
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- _Mode: 0
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- _Mode: 0
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- _OcclusionStrength: 1
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- _OcclusionStrength: 1
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@@ -40,7 +40,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 3a321be978d85b5418ccb0e1d207dc08, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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@@ -40,7 +40,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 33aae5e2bc491fb44a4c43e5f81ba848, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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@@ -7,7 +7,7 @@ Material:
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m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: New Material
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m_Name: Pill3
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_ShaderKeywords:
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m_ShaderKeywords:
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m_LightmapFlags: 4
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m_LightmapFlags: 4
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@@ -40,7 +40,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 33aee165a8c15a64cbbd24c229e48db5, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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@@ -37,11 +37,11 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 5, y: 5}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 10309, guid: 0000000000000000f000000000000000, type: 0}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 5, y: 5}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 0}
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@@ -73,5 +73,5 @@ Material:
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- _UVSec: 0
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- _UVSec: 0
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0, g: 1, b: 0.2333653, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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