Added and applied amterials to all obstacles
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@@ -9,7 +9,7 @@ Material:
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m_Name: Carrot
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@@ -37,11 +37,11 @@ Material:
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@@ -68,7 +68,7 @@ Material:
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@@ -37,11 +37,11 @@ Material:
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 5, y: 5}
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@@ -73,5 +73,5 @@ Material:
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@@ -40,7 +40,7 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 0f583656bd9950246ac1d5c1475019f3, type: 3}
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- _MetallicGlossMap:
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@@ -9,7 +9,7 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: KnifeHandle
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m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF
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@@ -40,7 +40,7 @@ Material:
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@@ -62,7 +62,7 @@ Material:
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- _Glossiness: 0.5
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@@ -40,7 +40,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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@@ -40,7 +40,7 @@ Material:
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@@ -7,7 +7,7 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: New Material
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m_Name: Pill3
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@@ -40,7 +40,7 @@ Material:
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@@ -37,11 +37,11 @@ Material:
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m_Texture: {fileID: 0}
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@@ -73,5 +73,5 @@ Material:
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