Fixed player spawning into obstacle course bug
This commit is contained in:
@@ -38,6 +38,7 @@ public class FloorLevel : MonoBehaviour
|
||||
script.lives = 3;
|
||||
script.finished = false;
|
||||
respawn();
|
||||
player.transform.Rotate(0.0f, 220.0f, 0.0f, Space.Self);
|
||||
script.pivot.transform.Rotate(0.0f, 0.0f, 0.0f, Space.Self);
|
||||
levelBuild();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user