diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs index b46d62b..fb450db 100644 --- a/Assets/Scripts/PlayerController.cs +++ b/Assets/Scripts/PlayerController.cs @@ -42,7 +42,7 @@ public class PlayerController : MonoBehaviour float yStore = moveDirection.y; //Need to switch to 'raw' when using keyboard - moveDirection = (transform.forward * Input.GetAxisRaw("Vertical")) + (transform.right * Input.GetAxisRaw("Horizontal")); + moveDirection = (transform.forward * Input.GetAxis("Vertical")) + (transform.right * Input.GetAxis("Horizontal")); if (jump <= 1) { diff --git a/ProjectSettings/InputManager.asset b/ProjectSettings/InputManager.asset index e844dcf..788627b 100644 --- a/ProjectSettings/InputManager.asset +++ b/ProjectSettings/InputManager.asset @@ -16,7 +16,7 @@ InputManager: gravity: 1000 dead: 0.001 sensitivity: 3 - snap: 1 + snap: 0 invert: 0 type: 0 axis: 0 @@ -32,7 +32,7 @@ InputManager: gravity: 1000 dead: 0.001 sensitivity: 3 - snap: 1 + snap: 0 invert: 0 type: 0 axis: 0