Created, Added and Applied a basic texture that helps show which way the player chracter is facing
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@@ -183,7 +183,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 2e8066249a525704999c373210d308b9, type: 2}
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- {fileID: 2100000, guid: 727f61c75f8320d4ab79aaf01ab76181, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -479,7 +479,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 2100000, guid: 727f61c75f8320d4ab79aaf01ab76181, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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