From 24c16b9e8a808956e10ae84db61b58d59c7059f4 Mon Sep 17 00:00:00 2001 From: Gregory Campbell Date: Sat, 11 Jan 2020 14:10:44 -0500 Subject: [PATCH] Renmed script since this script will only be used for the floor level scene --- Assets/Scripts/{ProceduralGeneration.cs => FloorLevel.cs} | 2 +- .../{ProceduralGeneration.cs.meta => FloorLevel.cs.meta} | 0 2 files changed, 1 insertion(+), 1 deletion(-) rename Assets/Scripts/{ProceduralGeneration.cs => FloorLevel.cs} (94%) rename Assets/Scripts/{ProceduralGeneration.cs.meta => FloorLevel.cs.meta} (100%) diff --git a/Assets/Scripts/ProceduralGeneration.cs b/Assets/Scripts/FloorLevel.cs similarity index 94% rename from Assets/Scripts/ProceduralGeneration.cs rename to Assets/Scripts/FloorLevel.cs index 1a7ddb6..4ab2a09 100644 --- a/Assets/Scripts/ProceduralGeneration.cs +++ b/Assets/Scripts/FloorLevel.cs @@ -5,7 +5,7 @@ using UnityEngine.SceneManagement; [System.Serializable] -public class ProceduralGeneration : MonoBehaviour +public class FloorLevel : MonoBehaviour { public int escalation; diff --git a/Assets/Scripts/ProceduralGeneration.cs.meta b/Assets/Scripts/FloorLevel.cs.meta similarity index 100% rename from Assets/Scripts/ProceduralGeneration.cs.meta rename to Assets/Scripts/FloorLevel.cs.meta