diff --git a/Assets/Scripts/ProceduralGeneration.cs b/Assets/Scripts/FloorLevel.cs similarity index 94% rename from Assets/Scripts/ProceduralGeneration.cs rename to Assets/Scripts/FloorLevel.cs index 1a7ddb6..4ab2a09 100644 --- a/Assets/Scripts/ProceduralGeneration.cs +++ b/Assets/Scripts/FloorLevel.cs @@ -5,7 +5,7 @@ using UnityEngine.SceneManagement; [System.Serializable] -public class ProceduralGeneration : MonoBehaviour +public class FloorLevel : MonoBehaviour { public int escalation; diff --git a/Assets/Scripts/ProceduralGeneration.cs.meta b/Assets/Scripts/FloorLevel.cs.meta similarity index 100% rename from Assets/Scripts/ProceduralGeneration.cs.meta rename to Assets/Scripts/FloorLevel.cs.meta