Added the resetting of a level after player reaches the end, encountered strange bug that causes player to not teleport back to start
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@@ -606,7 +606,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 7e52a505534642144b4f939196badbab, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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escalation: 1
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escalation: 0
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player: {fileID: 1644583839}
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script: {fileID: 1644583840}
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obstacleList:
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