diff --git a/Assets/Scripts/InfinityRunner.cs b/Assets/Scripts/InfinityRunner.cs index 68f0deb..35ed2dd 100644 --- a/Assets/Scripts/InfinityRunner.cs +++ b/Assets/Scripts/InfinityRunner.cs @@ -57,8 +57,6 @@ public class InfinityRunner : MonoBehaviour void Update() { - Debug.Log(lastSpawn.position.z); - distance = player.transform.position.z; if(!lastSpawn)