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Magical-Jumping-Bean/Library/metadata/be/be07f70ee67e6d74e851a9333719bbb6
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2019-09-29 19:40:54 -04:00
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using UnityEngine.TestTools;
using NUnit.Framework;
public class NestedCanvasMaintainsCorrectSize : IPrebuildSetup
{
BridgeScriptForRetainingObjects m_BridgeComponent;
public void Setup()
{
#if UNITY_EDITOR
var canvasGO = new GameObject("Canvas", typeof(Canvas));
canvasGO.GetComponent<Canvas>().renderMode = RenderMode.ScreenSpaceOverlay;
var nestedCanvasGO = new GameObject("NestedCanvas", typeof(Canvas));
nestedCanvasGO.transform.SetParent(canvasGO.transform);
var rectTransform = (RectTransform)nestedCanvasGO.transform;
rectTransform.anchorMin = Vector2.zero;
rectTransform.anchorMax = Vector2.one;
rectTransform.anchoredPosition = Vector2.zero;
rectTransform.sizeDelta = new Vector2(-20f, -20f);
var bridgeObject = GameObject.Find(BridgeScriptForRetainingObjects.bridgeObjectName) ?? new GameObject(BridgeScriptForRetainingObjects.bridgeObjectName);
var component = bridgeObject.GetComponent<BridgeScriptForRetainingObjects>() ?? bridgeObject.AddComponent<BridgeScriptForRetainingObjects>();
component.canvasGO = canvasGO;
component.nestedCanvasGO = nestedCanvasGO;
canvasGO.SetActive(false);
nestedCanvasGO.SetActive(false);
#endif
}
[SetUp]
public void TestSetup()
{
m_BridgeComponent = GameObject.Find(BridgeScriptForRetainingObjects.bridgeObjectName).GetComponent<BridgeScriptForRetainingObjects>();
m_BridgeComponent.canvasGO.SetActive(true);
m_BridgeComponent.nestedCanvasGO.SetActive(true);
}
[Test]
public void NestedCanvasMaintainsCorrectSizeAtGameStart()
{
var rectTransform = (RectTransform)m_BridgeComponent.nestedCanvasGO.transform;
Assert.That(rectTransform.anchoredPosition, Is.EqualTo(Vector2.zero));
Assert.That(rectTransform.sizeDelta, Is.EqualTo(new Vector2(-20f, -20f)));
Assert.That(rectTransform.anchorMin, Is.EqualTo(Vector2.zero));
Assert.That(rectTransform.anchorMax, Is.EqualTo(Vector2.one));
}
[TearDown]
public void TearDown()
{