Files
Magical-Jumping-Bean/Library/metadata/63/63f2caa33e79582448112b2e286d576d
T

128 lines
9.3 KiB
Plaintext
Raw Normal View History

2019-09-29 19:40:54 -04:00
í%<2019.2.3f1þÿÿÿÿÿ’3$øÌuñ옲e+ Í=^7€ÿÿÿÿ€¦€²€Ѐ¦€¦€¦€#¦€+H€3ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€ Q€j€
H€<ÿÿÿÿ €1€1€ÿÿÿÿ @Þ€€
Q€j€Õ€Iÿÿÿÿ€1€1€ÿÿÿÿÀÞ€€H€j€ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€™€PAssetMetaDataguiddata[0]data[1]data[2]data[3]pathNameoriginalNamelabelsassetStoreRef ÿÿfš†!ë5˜9Ý4QÁóBí7€ÿÿÿÿ€¦€²€
E€ Þ€#€.€,€5a€ Þ€#€.€,€†€r€ Þ€# €.€,
€H€«€ÿÿÿÿ €1€1€ÿÿÿÿ @Þ€€
Q€j€ñ€JÿÿÿÿÀ1€1€ÿÿÿÿ€Þ€€€j€ÿÿÿÿ€\›€ÿÿÿÿ€H€rÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€H€wÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€H€€ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€y€
€ Þ€#!€.€,"€€…ÿÿÿÿ#@1€1€ÿÿÿÿ$Þ€€%.€j€&Õ€“ÿÿÿÿ'€1€1€ÿÿÿÿ(ÀÞ€€)€j€ÿÿÿÿ*€H€›€ÿÿÿÿ+€1€1€ÿÿÿÿ,@Þ€€-Q€j€.y€
€ /Þ€#0€.€,1€ €§2@¾€¶ 3@Þ€#4€.€,5€H€»ÿÿÿÿ6€1€1€ÿÿÿÿ7@Þ€€8Q€j€9H€Æÿÿÿÿ:€1€1€ÿÿÿÿ;@Þ€€<Q€j€=H€Øÿÿÿÿ>€1€1€ÿÿÿÿ?@Þ€€@Q€j€AMonoImporterPPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>m_ExternalObjectsSourceAssetIdentifiertypeassemblynamem_UsedFileIDsm_DefaultReferencesexecutionOrdericonm_UserDatam_AssetBundleNamem_AssetBundleVariantsÿÿ£Gñ×Ü�Z56 :!@iÁJ*�€7€ÿÿÿÿ€¦€²€E€ Þ€€.€€(a€ Þ€€.€€†€r€ Þ€ €.€
€H€«€ÿÿÿÿ €1€1€ÿÿÿÿ @Þ€€
Q€j€H€ê€ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€ñ€=ÿÿÿÿ€1€1€ÿÿÿÿ€Þ€€€j€ÿÿÿÿ€H€›€ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€y€
€ Þ€€.€€y€Q Þ€€.€ €Þ€X!H€iÿÿÿÿ"€1€1€ÿÿÿÿ#@Þ€€$Q€j€%H€uÿÿÿÿ&€1€1€ÿÿÿÿ'@Þ€€(Q€j€)PPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>m_DefaultReferencesm_Iconm_ExecutionOrderm_ClassNamem_Namespacelp\ày¯Ð\6/¬:ã—…B„²â‚ÖuÖBPackages/com.unity.timeline/Editor/Utilities/TrackResourceCache.csày¯TrackResourceCacheÔusing System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
static class TrackResourceCache
{
private static Dictionary<System.Type, GUIContent> s_TrackIconCache = new Dictionary<Type, GUIContent>(10);
private static Dictionary<System.Type, Color> s_TrackColorCache = new Dictionary<Type, Color>(10);
public static GUIContent s_DefaultIcon = EditorGUIUtility.IconContent("UnityEngine/ScriptableObject Icon");
public static GUIContent GetTrackIcon(TrackAsset track)
{
if (track == null)
return s_DefaultIcon;
GUIContent content = null;
if (!s_TrackIconCache.TryGetValue(track.GetType(), out content))
{
content = FindTrackIcon(track);
s_TrackIconCache[track.GetType()] = content;
}
return content;
}
public static Color GetTrackColor(TrackAsset track)
{
if (track == null)
return Color.white;
// Try to ensure DirectorStyles is initialized first
// Note: GUISkin.current must exist to be able do so
if (!DirectorStyles.IsInitialized && GUISkin.current != null)
DirectorStyles.ReloadStylesIfNeeded();
Color color;
if (!s_TrackColorCache.TryGetValue(track.GetType(), out color))
{
var attr = track.GetType().GetCustomAttributes(typeof(TrackColorAttribute), true);
if (attr.Length > 0)
{
color = ((TrackColorAttribute)attr[0]).color;
}
else
{
// case 1141958
// There was an error initializing DirectorStyles
if (!DirectorStyles.IsInitialized)
return Color.white;
color = DirectorStyles.Instance.customSkin.colorDefaultTrackDrawer;
}
s_TrackColorCache[track.GetType()] = color;
}
return color;
}
public static void ClearTrackIconCache()
{
s_TrackIconCache.Clear();
}
public static void SetTrackIcon<T>(GUIContent content) where T : TrackAsset
{
s_TrackIconCache[typeof(T)] = content;
}
public static void ClearTrackColorCache()
{
s_TrackColorCache.Clear();
}
public static void SetTrackColor<T>(Color c) where T : TrackAsset
{
s_TrackColorCache[typeof(T)] = c;
}
private static GUIContent FindTrackIcon(TrackAsset track)
{
// backwards compatible -- try to load from Gizmos folder
Texture2D texture = AssetDatabase.LoadAssetAtPath<Texture2D>("Assets/Gizmos/" + track.GetType().Name + ".png");
if (texture != null)
return new GUIContent(texture);
// try to load based on the binding type
var binding = track.outputs.FirstOrDefault();
if (binding.outputTargetType != null)
{
// Type calls don't properly handle monobehaviours, because an instance is required to
// get the monoscript icons
if (typeof(MonoBehaviour).IsAssignableFrom(binding.outputTargetType))
{
texture = null;
var scripts = UnityEngine.Resources.FindObjectsOfTypeAll<MonoScript>();
foreach (var script in scripts)
{
if (script.GetClass() == binding.outputTargetType)
{
texture = AssetPreview.GetMiniThumbnail(script);
break;
}
}
}
else
{
texture = EditorGUIUtility.FindTexture(binding.outputTargetType);
}
if (texture != null)
return new GUIContent(texture);
}
// default to the scriptable object icon
return s_DefaultIcon;