Files
Magical-Jumping-Bean/Library/metadata/25/255b0c6d400fd964dab3029c8abc53f4
T

89 lines
7.1 KiB
Plaintext
Raw Normal View History

2019-09-29 19:40:54 -04:00
íˆ2019.2.3f1þÿÿÿÿÿ’3$øÌuñ옲e+ Í=^7€ÿÿÿÿ¦€²Ð¦¦¦€#¦€+H€3ÿÿÿÿ1€1€ÿÿÿÿ@Þ Q€j
H€<ÿÿÿÿ 1€1€ÿÿÿÿ @Þ
Q€jÕ€Iÿÿÿÿ1€1€ÿÿÿÿÀÞH€j€ÿÿÿÿ1€1€ÿÿÿÿ@ÞQ€j€PAssetMetaDataguiddata[0]data[1]data[2]data[3]pathNameoriginalNamelabelsassetStoreRef ÿÿfš†!ë5˜9Ý4QÁóBí7€ÿÿÿÿ¦€²
E Þ€#.€,5a Þ€#.€,€r Þ€# .€,
H€«€ÿÿÿÿ 1€1€ÿÿÿÿ @Þ
Q€jñ€JÿÿÿÿÀ1€1€ÿÿÿÿÞ€j€ÿÿÿÿ\€ÿÿÿÿH€rÿÿÿÿ1€1€ÿÿÿÿ@ÞQ€jH€wÿÿÿÿ1€1€ÿÿÿÿ@ÞQ€jH€€ÿÿÿÿ1€1€ÿÿÿÿ@ÞQ€jy
 Þ€#!.€,"€…ÿÿÿÿ#@1€1€ÿÿÿÿ$Þ%.€j&Õ€“ÿÿÿÿ'1€1€ÿÿÿÿ(ÀÞ)€j€ÿÿÿÿ*H€›€ÿÿÿÿ+1€1€ÿÿÿÿ,@Þ-Q€j.y
 /Þ€#0.€,1 €§2@¾€¶ 3@Þ€#4.€,5H€»ÿÿÿÿ61€1€ÿÿÿÿ7@Þ8Q€j9H€Æÿÿÿÿ:1€1€ÿÿÿÿ;@Þ<Q€j=H€Øÿÿÿÿ>1€1€ÿÿÿÿ?@Þ@Q€jAMonoImporterPPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>m_ExternalObjectsSourceAssetIdentifiertypeassemblynamem_UsedFileIDsm_DefaultReferencesexecutionOrdericonm_UserDatam_AssetBundleNamem_AssetBundleVariantsÿÿ£Gñ×ÜZ56 :!@iÁJ*€7€ÿÿÿÿ¦€²E Þ.(a Þ.€r Þ .
H€«€ÿÿÿÿ 1€1€ÿÿÿÿ @Þ
Q€jH€ê€ÿÿÿÿ1€1€ÿÿÿÿ@ÞQ€jñ€=ÿÿÿÿ1€1€ÿÿÿÿÞ€j€ÿÿÿÿH€›€ÿÿÿÿ1€1€ÿÿÿÿ@ÞQ€jy
 Þ.y€Q Þ. Þ€X!H€iÿÿÿÿ"1€1€ÿÿÿÿ#@Þ$Q€j%H€uÿÿÿÿ&1€1€ÿÿÿÿ'@Þ(Q€j)PPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>m_DefaultReferencesm_Iconm_ExecutionOrderm_ClassNamem_Namespacedh\ày¯È°RµÀÖðF­; ɨË5O;Packages/com.unity.timeline/Editor/Signals/SignalManager.csày¯
SignalManager'using System;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline.Signals
{
class SignalManager : IDisposable
{
static SignalManager m_Instance;
readonly List<SignalAsset> m_assets = new List<SignalAsset>();
internal static SignalManager instance
{
get
{
if (m_Instance == null)
{
m_Instance = new SignalManager();
m_Instance.Refresh();
}
return m_Instance;
}
set { m_Instance = value; }
}
internal SignalManager()
{
SignalAsset.OnEnableCallback += Register;
}
public static IEnumerable<SignalAsset> assets
{
get
{
foreach (var asset in instance.m_assets)
{
if (asset != null)
yield return asset;
}
}
}
public static SignalAsset CreateSignalAssetInstance(string path)
{
var name = Path.GetFileNameWithoutExtension(path);
foreach (var signalAsset in assets)
{
if (signalAsset.name == name)
return signalAsset;
}
var newSignal = ScriptableObject.CreateInstance<SignalAsset>();
newSignal.name = name;
return newSignal;
}
public void Dispose()
{
SignalAsset.OnEnableCallback -= Register;
}
void Register(SignalAsset a)
{
m_assets.Add(a);
}
void Refresh()
{
var guids = AssetDatabase.FindAssets("t:SignalAsset");
foreach (var g in guids)
{
var path = AssetDatabase.GUIDToAssetPath(g);
var asset = AssetDatabase.LoadAssetAtPath<SignalAsset>(path);
m_assets.Add(asset);