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Magical-Jumping-Bean/Library/metadata/44/445cdcfc747eba94288b97f5869aa2fb
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2019-09-29 19:40:54 -04:00
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using System.Collections.Generic;
using UnityEngine.UI.Collections;
namespace UnityEngine.UI
{
/// <summary>
/// EditorOnly class for tracking all Graphics.
/// Used when a source asset is reimported into the editor to ensure that Graphics are updated as intended.
/// </summary>
public static class GraphicRebuildTracker
{
static IndexedSet<Graphic> m_Tracked = new IndexedSet<Graphic>();
static bool s_Initialized;
/// <summary>
/// Add a Graphic to the list of tracked Graphics
/// </summary>
/// <param name="g">The graphic to track</param>
public static void TrackGraphic(Graphic g)
{
if (!s_Initialized)
{
CanvasRenderer.onRequestRebuild += OnRebuildRequested;
s_Initialized = true;
}
m_Tracked.AddUnique(g);
}
/// <summary>
/// Remove a Graphic to the list of tracked Graphics
/// </summary>
/// <param name="g">The graphic to remove from tracking.</param>
public static void UnTrackGraphic(Graphic g)
{
m_Tracked.Remove(g);
}
static void OnRebuildRequested()
{
StencilMaterial.ClearAll();
for (int i = 0; i < m_Tracked.Count; i++)
{
m_Tracked[i].OnRebuildRequested();
}
}