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Magical-Jumping-Bean/Library/ScriptMapper
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2019-09-29 19:40:54 -04:00
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L€UScriptMapperNameToObjectMapm_Shadersm_ObjectToNamePPtr<Shader>m_FileIDm_PathIDm_PreloadShaders¹#resources/unity_builtin_extralibrary/unity default resourcesìä O‰JŸðžäµö©¿EHidden/Internal-DeferredShadingJ#Hidden/Internal-DeferredReflections@"Hidden/Internal-ScreenSpaceShadows?Hidden/Internal-PrePassLighting>#Hidden/Internal-DepthNormalsTextureKHidden/Internal-MotionVectorsiHidden/Internal-HalofHidden/Internal-FlareLegacy
UI/DefaultHidden/InternalErrorShaderDHidden/InternalClearEHidden/Internal-Coloredu'GUI/Text Shader*'Hidden/FrameDebuggerRenderTargetDisplayHidden/Internal-StencilWriteA#Hidden/Internal-CombineDepthNormalsBHidden/BlitCopyCHidden/BlitCopyDepthkHidden/BlitCopyWithDepthDHidden/ConvertTexturemHidden/BlitToDepthnHidden/BlitToDepth_MSAA-Standard (Specular setup).Standard/Autodesk InteractiveLegacy Shaders/VertexLitLegacy Shaders/Diffuse FastLegacy Shaders/Bumped DiffuseLegacy Shaders/SpecularLegacy Shaders/Bumped SpecularLegacy Shaders/Diffuse Detail%Legacy Shaders/Self-Illumin/VertexLit
#Legacy Shaders/Self-Illumin/Diffuse *Legacy Shaders/Self-Illumin/Bumped Diffuse $Legacy Shaders/Self-Illumin/Specular