Files
Magical-Jumping-Bean/Library/metadata/6b/6b32b6725087a0d4bb1670818d26996e
T

168 lines
12 KiB
Plaintext
Raw Normal View History

2019-09-29 19:40:54 -04:00
í.D2019.2.3f1þÿÿÿÿÿ’3$øÌuñ옲e+ Í=^7€ÿÿÿÿ€¦€²€Ѐ¦€¦€¦€#¦€+H€3ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€ Q€j€
H€<ÿÿÿÿ €1€1€ÿÿÿÿ @Þ€€
Q€j€Õ€Iÿÿÿÿ€1€1€ÿÿÿÿÀÞ€€H€j€ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€™€PAssetMetaDataguiddata[0]data[1]data[2]data[3]pathNameoriginalNamelabelsassetStoreRef ÿÿfš†!ë5˜9Ý4QÁóBí7€ÿÿÿÿ€¦€²€
E€ Þ€#€.€,€5a€ Þ€#€.€,€†€r€ Þ€# €.€,
€H€«€ÿÿÿÿ €1€1€ÿÿÿÿ @Þ€€
Q€j€ñ€JÿÿÿÿÀ1€1€ÿÿÿÿ€Þ€€€j€ÿÿÿÿ€\›€ÿÿÿÿ€H€rÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€H€wÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€H€€ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€y€
€ Þ€#!€.€,"€€…ÿÿÿÿ#@1€1€ÿÿÿÿ$Þ€€%.€j€&Õ€“ÿÿÿÿ'€1€1€ÿÿÿÿ(ÀÞ€€)€j€ÿÿÿÿ*€H€›€ÿÿÿÿ+€1€1€ÿÿÿÿ,@Þ€€-Q€j€.y€
€ /Þ€#0€.€,1€ €§2@¾€¶ 3@Þ€#4€.€,5€H€»ÿÿÿÿ6€1€1€ÿÿÿÿ7@Þ€€8Q€j€9H€Æÿÿÿÿ:€1€1€ÿÿÿÿ;@Þ€€<Q€j€=H€Øÿÿÿÿ>€1€1€ÿÿÿÿ?@Þ€€@Q€j€AMonoImporterPPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>m_ExternalObjectsSourceAssetIdentifiertypeassemblynamem_UsedFileIDsm_DefaultReferencesexecutionOrdericonm_UserDatam_AssetBundleNamem_AssetBundleVariantsÿÿ£Gñ×Ü�Z56 :!@iÁJ*�€7€ÿÿÿÿ€¦€²€E€ Þ€€.€€(a€ Þ€€.€€†€r€ Þ€ €.€
€H€«€ÿÿÿÿ €1€1€ÿÿÿÿ @Þ€€
Q€j€H€ê€ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€ñ€=ÿÿÿÿ€1€1€ÿÿÿÿ€Þ€€€j€ÿÿÿÿ€H€›€ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€y€
€ Þ€€.€€y€Q Þ€€.€ €Þ€X!H€iÿÿÿÿ"€1€1€ÿÿÿÿ#@Þ€€$Q€j€%H€uÿÿÿÿ&€1€1€ÿÿÿÿ'@Þ€€(Q€j€)PPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>m_DefaultReferencesm_Iconm_ExecutionOrderm_ClassNamem_Namespace€€\ày¯àT¶#k'x
M»aØb™æUPackages/com.unity.test-framework/UnityEditor.TestRunner/TestSettings/TestSettings.csày¯ TestSettingsÎusing System;
namespace UnityEditor.TestTools.TestRunner
{
internal class TestSettings : ITestSettings
{
private readonly TestSetting[] m_Settings =
{
new TestSetting<ScriptingImplementation?>(
settings => settings.scriptingBackend,
() => PlayerSettings.GetScriptingBackend(EditorUserBuildSettings.activeBuildTargetGroup),
implementation => PlayerSettings.SetScriptingBackend(EditorUserBuildSettings.activeBuildTargetGroup, implementation.Value)),
new TestSetting<string>(
settings => settings.Architecture,
() => EditorUserBuildSettings.activeBuildTarget == BuildTarget.Android ? PlayerSettings.Android.targetArchitectures.ToString() : null,
architecture =>
{
if (EditorUserBuildSettings.activeBuildTarget == BuildTarget.Android)
{
if (!string.IsNullOrEmpty(architecture))
{
var targetArchitectures = (AndroidArchitecture)Enum.Parse(typeof(AndroidArchitecture), architecture, true);
PlayerSettings.Android.targetArchitectures = targetArchitectures;
}
}
}),
new TestSetting<ApiCompatibilityLevel?>(
settings => settings.apiProfile,
() => PlayerSettings.GetApiCompatibilityLevel(EditorUserBuildSettings.activeBuildTargetGroup),
implementation =>
{
if (Enum.IsDefined(typeof(ApiCompatibilityLevel), implementation.Value))
{
PlayerSettings.SetApiCompatibilityLevel(EditorUserBuildSettings.activeBuildTargetGroup,
implementation.Value);
}
}),
new TestSetting<bool?>(
settings => settings.appleEnableAutomaticSigning,
() => PlayerSettings.iOS.appleEnableAutomaticSigning,
enableAutomaticSigning =>
{
if (enableAutomaticSigning != null)
PlayerSettings.iOS.appleEnableAutomaticSigning = enableAutomaticSigning.Value;
}),
new TestSetting<string>(
settings => settings.appleDeveloperTeamID,
() => PlayerSettings.iOS.appleDeveloperTeamID,
developerTeam =>
{
if (developerTeam != null)
PlayerSettings.iOS.appleDeveloperTeamID = developerTeam;
}),
new TestSetting<ProvisioningProfileType?>(
settings => settings.iOSManualProvisioningProfileType,
() => PlayerSettings.iOS.iOSManualProvisioningProfileType,
profileType =>
{
if (profileType != null)
PlayerSettings.iOS.iOSManualProvisioningProfileType = profileType.Value;
}),
new TestSetting<string>(
settings => settings.iOSManualProvisioningProfileID,
() => PlayerSettings.iOS.iOSManualProvisioningProfileID,
provisioningUUID =>
{
if (provisioningUUID != null)
PlayerSettings.iOS.iOSManualProvisioningProfileID = provisioningUUID;
}),
new TestSetting<ProvisioningProfileType?>(
settings => settings.tvOSManualProvisioningProfileType,
() => PlayerSettings.iOS.tvOSManualProvisioningProfileType,
profileType =>
{
if (profileType != null)
PlayerSettings.iOS.tvOSManualProvisioningProfileType = profileType.Value;
}),
new TestSetting<string>(
settings => settings.tvOSManualProvisioningProfileID,
() => PlayerSettings.iOS.tvOSManualProvisioningProfileID,
provisioningUUID =>
{
if (provisioningUUID != null)
PlayerSettings.iOS.tvOSManualProvisioningProfileID = provisioningUUID;
}),
};
private bool m_Disposed;
public ScriptingImplementation? scriptingBackend { get; set; }
public string Architecture { get; set; }
public ApiCompatibilityLevel? apiProfile { get; set; }
public bool? appleEnableAutomaticSigning { get; set; }
public string appleDeveloperTeamID { get; set; }
public ProvisioningProfileType? iOSManualProvisioningProfileType { get; set; }
public string iOSManualProvisioningProfileID { get; set; }
public ProvisioningProfileType? tvOSManualProvisioningProfileType { get; set; }
public string tvOSManualProvisioningProfileID { get; set; }
public void Dispose()
{
if (!m_Disposed)
{
foreach (var testSetting in m_Settings)
{
testSetting.Cleanup();
}
m_Disposed = true;
}
}
public void SetupProjectParameters()
{
foreach (var testSetting in m_Settings)
{
testSetting.Setup(this);
}
}
private abstract class TestSetting
{
public abstract void Setup(TestSettings settings);
public abstract void Cleanup();
}
private class TestSetting<T> : TestSetting
{
private T m_ValueBeforeSetup;
private Func<TestSettings, T> m_GetFromSettings;
private Func<T> m_GetCurrentValue;
private Action<T> m_SetValue;
public TestSetting(Func<TestSettings, T> getFromSettings, Func<T> getCurrentValue, Action<T> setValue)
{
m_GetFromSettings = getFromSettings;
m_GetCurrentValue = getCurrentValue;
m_SetValue = setValue;
}
public override void Setup(TestSettings settings)
{
m_ValueBeforeSetup = m_GetCurrentValue();
var newValue = m_GetFromSettings(settings);
if (newValue != null)
{
m_SetValue(newValue);
}
}
public override void Cleanup()
{
m_SetValue(m_ValueBeforeSetup);
}