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Magical-Jumping-Bean/Library/metadata/ae/aed7ab02155e43341a2dbcb7bc17c160
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2019-09-29 19:40:54 -04:00
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€ Þ€€.€€y€Q Þ€€.€ €Þ€X!H€iÿÿÿÿ"€1€1€ÿÿÿÿ#@Þ€€$Q€j€%H€uÿÿÿÿ&€1€1€ÿÿÿÿ'@Þ€€(Q€j€)PPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>m_DefaultReferencesm_Iconm_ExecutionOrderm_ClassNamem_Namespace”˜\ày¯ø¬ê}º Qå4C¡ÒË{ËqlPackages/com.unity.test-framework/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/XboxOnePlatformSetup.csày¯XboxOnePlatformSetupnamespace UnityEditor.TestTools.TestRunner
{
internal class XboxOnePlatformSetup : IPlatformSetup
{
private XboxOneDeployMethod oldXboxOneDeployMethod;
private XboxOneDeployDrive oldXboxOneDeployDrive;
private string oldXboxOneAdditionalDebugPorts;
public void Setup()
{
oldXboxOneDeployMethod = EditorUserBuildSettings.xboxOneDeployMethod;
oldXboxOneDeployDrive = EditorUserBuildSettings.xboxOneDeployDrive;
oldXboxOneAdditionalDebugPorts = EditorUserBuildSettings.xboxOneAdditionalDebugPorts;
EditorUserBuildSettings.xboxOneDeployMethod = XboxOneDeployMethod.Package;
EditorUserBuildSettings.xboxOneDeployDrive = XboxOneDeployDrive.Default;
// This causes the XboxOne post processing systems to open this port in your package manifest.
// In addition it will open the ephemeral range for debug connections as well.
// Failure to do this will cause connection problems.
EditorUserBuildSettings.xboxOneAdditionalDebugPorts = "34999";
}
public void PostBuildAction()
{
}
public void PostSuccessfulBuildAction()
{
}
public void CleanUp()
{
EditorUserBuildSettings.xboxOneDeployMethod = oldXboxOneDeployMethod;
EditorUserBuildSettings.xboxOneDeployDrive = oldXboxOneDeployDrive;
// This causes the XboxOne post processing systems to open this port in your package manifest.
// In addition it will open the ephemeral range for debug connections as well.
// Failure to do this will cause connection problems.
EditorUserBuildSettings.xboxOneAdditionalDebugPorts = oldXboxOneAdditionalDebugPorts;