Files
Magical-Jumping-Bean/Library/metadata/5b/5b5c6a576605b3c4aab7d27193785f27
T

68 lines
7.5 KiB
Plaintext
Raw Normal View History

2019-09-29 19:40:54 -04:00
í02019.2.3f1þÿÿÿÿÿ’3$øÌuñ옲e+ Í=^7€ÿÿÿÿ€¦€²€Ѐ¦€¦€¦€#¦€+H€3ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€ Q€j€
H€<ÿÿÿÿ €1€1€ÿÿÿÿ @Þ€€
Q€j€Õ€Iÿÿÿÿ€1€1€ÿÿÿÿÀÞ€€H€j€ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€™€PAssetMetaDataguiddata[0]data[1]data[2]data[3]pathNameoriginalNamelabelsassetStoreRef ÿÿfš†!ë5˜9Ý4QÁóBí7€ÿÿÿÿ€¦€²€
E€ Þ€#€.€,€5a€ Þ€#€.€,€†€r€ Þ€# €.€,
€H€«€ÿÿÿÿ €1€1€ÿÿÿÿ @Þ€€
Q€j€ñ€JÿÿÿÿÀ1€1€ÿÿÿÿ€Þ€€€j€ÿÿÿÿ€\›€ÿÿÿÿ€H€rÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€H€wÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€H€€ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€y€
€ Þ€#!€.€,"€€…ÿÿÿÿ#@1€1€ÿÿÿÿ$Þ€€%.€j€&Õ€“ÿÿÿÿ'€1€1€ÿÿÿÿ(ÀÞ€€)€j€ÿÿÿÿ*€H€›€ÿÿÿÿ+€1€1€ÿÿÿÿ,@Þ€€-Q€j€.y€
€ /Þ€#0€.€,1€ €§2@¾€¶ 3@Þ€#4€.€,5€H€»ÿÿÿÿ6€1€1€ÿÿÿÿ7@Þ€€8Q€j€9H€Æÿÿÿÿ:€1€1€ÿÿÿÿ;@Þ€€<Q€j€=H€Øÿÿÿÿ>€1€1€ÿÿÿÿ?@Þ€€@Q€j€AMonoImporterPPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>m_ExternalObjectsSourceAssetIdentifiertypeassemblynamem_UsedFileIDsm_DefaultReferencesexecutionOrdericonm_UserDatam_AssetBundleNamem_AssetBundleVariantsÿÿ£Gñ×Ü�Z56 :!@iÁJ*�€7€ÿÿÿÿ€¦€²€E€ Þ€€.€€(a€ Þ€€.€€†€r€ Þ€ €.€
€H€«€ÿÿÿÿ €1€1€ÿÿÿÿ @Þ€€
Q€j€H€ê€ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€ñ€=ÿÿÿÿ€1€1€ÿÿÿÿ€Þ€€€j€ÿÿÿÿ€H€›€ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€y€
€ Þ€€.€€y€Q Þ€€.€ €Þ€X!H€iÿÿÿÿ"€1€1€ÿÿÿÿ#@Þ€€$Q€j€%H€uÿÿÿÿ&€1€1€ÿÿÿÿ'@Þ€€(Q€j€)PPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>m_DefaultReferencesm_Iconm_ExecutionOrderm_ClassNamem_Namespacelp\ày¯ÐP
µÅ¦ufP;Lª{-9‡õrAPackages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteGlyph.csày¯TMP_SpriteGlyphÙ using System;
using UnityEngine;
using UnityEngine.TextCore;
namespace TMPro
{
/// <summary>
/// The visual representation of the sprite character using this glyph.
/// </summary>
[Serializable]
public class TMP_SpriteGlyph : Glyph
{
/// <summary>
/// An optional reference to the underlying sprite used to create this glyph.
/// </summary>
public Sprite sprite;
// ********************
// CONSTRUCTORS
// ********************
public TMP_SpriteGlyph() { }
/// <summary>
/// Constructor for new sprite glyph.
/// </summary>
/// <param name="index">Index of the sprite glyph.</param>
/// <param name="metrics">Metrics which define the position of the glyph in the context of text layout.</param>
/// <param name="glyphRect">GlyphRect which defines the coordinates of the glyph in the atlas texture.</param>
/// <param name="scale">Scale of the glyph.</param>
/// <param name="atlasIndex">Index of the atlas texture that contains the glyph.</param>
public TMP_SpriteGlyph(uint index, GlyphMetrics metrics, GlyphRect glyphRect, float scale, int atlasIndex)
{
this.index = index;
this.metrics = metrics;
this.glyphRect = glyphRect;
this.scale = scale;
this.atlasIndex = atlasIndex;
}
/// <summary>
/// Constructor for new sprite glyph.
/// </summary>
/// <param name="index">>Index of the sprite glyph.</param>
/// <param name="metrics">Metrics which define the position of the glyph in the context of text layout.</param>
/// <param name="glyphRect">GlyphRect which defines the coordinates of the glyph in the atlas texture.</param>
/// <param name="scale">Scale of the glyph.</param>
/// <param name="atlasIndex">Index of the atlas texture that contains the glyph.</param>
/// <param name="sprite">A reference to the Unity Sprite representing this sprite glyph.</param>
public TMP_SpriteGlyph(uint index, GlyphMetrics metrics, GlyphRect glyphRect, float scale, int atlasIndex, Sprite sprite)
{
this.index = index;
this.metrics = metrics;
this.glyphRect = glyphRect;
this.scale = scale;
this.atlasIndex = atlasIndex;