Adjusted build settings and changed Text objects to line up with the games resolution
This commit is contained in:
@@ -229,14 +229,14 @@ RectTransform:
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m_GameObject: {fileID: 260103461}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 0.6666667, y: 0.6666667, z: 0.6666667}
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m_Children: []
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m_Father: {fileID: 1769056510}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 300, y: 525}
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m_AnchoredPosition: {x: 200, y: 350}
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m_SizeDelta: {x: 400, y: 250}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &260103463
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@@ -876,14 +876,14 @@ RectTransform:
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m_GameObject: {fileID: 838031008}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 0.6666667, y: 0.6666667, z: 0.6666667}
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m_Children: []
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m_Father: {fileID: 1769056510}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 900, y: 525}
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m_AnchoredPosition: {x: 600, y: 350}
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m_SizeDelta: {x: 400, y: 250}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &838031010
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@@ -1561,14 +1561,14 @@ RectTransform:
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m_GameObject: {fileID: 1804874294}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 0.6666667, y: 0.6666667, z: 0.6666667}
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m_Children: []
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m_Father: {fileID: 1769056510}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 300, y: 150}
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m_AnchoredPosition: {x: 200, y: 100}
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m_SizeDelta: {x: 400, y: 250}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1804874296
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@@ -4,5 +4,8 @@
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EditorBuildSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Scenes: []
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m_Scenes:
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- enabled: 1
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path: Assets/Scenes/Main Scene.unity
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guid: 2cda990e2423bbf4892e6590ba056729
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m_configObjects: {}
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@@ -3,7 +3,7 @@
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--- !u!30 &1
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GraphicsSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 12
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serializedVersion: 13
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m_Deferred:
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m_Mode: 1
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m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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@@ -31,6 +31,9 @@ GraphicsSettings:
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m_AlwaysIncludedShaders:
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- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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@@ -55,3 +58,5 @@ GraphicsSettings:
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m_AlbedoSwatchInfos: []
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m_LightsUseLinearIntensity: 0
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m_LightsUseColorTemperature: 0
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m_LogWhenShaderIsCompiled: 0
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m_AllowEnlightenSupportForUpgradedProject: 1
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@@ -12,9 +12,9 @@ PlayerSettings:
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targetDevice: 2
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useOnDemandResources: 0
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accelerometerFrequency: 60
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companyName: DefaultCompany
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productName: ICDBWTMAG 2020
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defaultCursor: {fileID: 0}
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companyName: gregorysoup
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productName: "/\u02C8p\xE4liSH/"
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defaultCursor: {fileID: 2800000, guid: 13916d2b7b554fe4c84f6191ee50c449, type: 3}
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cursorHotspot: {x: 0, y: 0}
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m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
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m_ShowUnitySplashScreen: 1
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@@ -42,8 +42,8 @@ PlayerSettings:
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m_SplashScreenLogos: []
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m_VirtualRealitySplashScreen: {fileID: 0}
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m_HolographicTrackingLossScreen: {fileID: 0}
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defaultScreenWidth: 1024
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defaultScreenHeight: 768
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defaultScreenWidth: 1280
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defaultScreenHeight: 720
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defaultScreenWidthWeb: 960
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defaultScreenHeightWeb: 600
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m_StereoRenderingPath: 0
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@@ -91,7 +91,7 @@ PlayerSettings:
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xboxEnableFitness: 0
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visibleInBackground: 1
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allowFullscreenSwitch: 1
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fullscreenMode: 1
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fullscreenMode: 3
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xboxSpeechDB: 0
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xboxEnableHeadOrientation: 0
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xboxEnableGuest: 0
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@@ -121,7 +121,7 @@ PlayerSettings:
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16:10: 1
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16:9: 1
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Others: 1
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bundleVersion: 0.1
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bundleVersion: 1.0
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preloadedAssets: []
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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@@ -259,7 +259,14 @@ PlayerSettings:
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androidGamepadSupportLevel: 0
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AndroidValidateAppBundleSize: 1
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AndroidAppBundleSizeToValidate: 150
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m_BuildTargetIcons: []
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m_BuildTargetIcons:
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- m_BuildTarget:
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m_Icons:
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- serializedVersion: 2
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m_Icon: {fileID: 2800000, guid: 6a48304f2cbdbfb40a4c790eb32945fe, type: 3}
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m_Width: 128
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m_Height: 128
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m_Kind: 0
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m_BuildTargetPlatformIcons: []
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m_BuildTargetBatching: []
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m_BuildTargetGraphicsJobs:
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