Adjusted build settings and changed Text objects to line up with the games resolution

This commit is contained in:
Gregory Campbell
2020-06-11 21:56:43 -04:00
parent 1b07032aa7
commit 7509b07cae
4 changed files with 94 additions and 79 deletions
+6 -6
View File
@@ -229,14 +229,14 @@ RectTransform:
m_GameObject: {fileID: 260103461}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 0.6666667, y: 0.6666667, z: 0.6666667}
m_Children: []
m_Father: {fileID: 1769056510}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 300, y: 525}
m_AnchoredPosition: {x: 200, y: 350}
m_SizeDelta: {x: 400, y: 250}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &260103463
@@ -876,14 +876,14 @@ RectTransform:
m_GameObject: {fileID: 838031008}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 0.6666667, y: 0.6666667, z: 0.6666667}
m_Children: []
m_Father: {fileID: 1769056510}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 900, y: 525}
m_AnchoredPosition: {x: 600, y: 350}
m_SizeDelta: {x: 400, y: 250}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &838031010
@@ -1561,14 +1561,14 @@ RectTransform:
m_GameObject: {fileID: 1804874294}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 0.6666667, y: 0.6666667, z: 0.6666667}
m_Children: []
m_Father: {fileID: 1769056510}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 300, y: 150}
m_AnchoredPosition: {x: 200, y: 100}
m_SizeDelta: {x: 400, y: 250}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1804874296