diff --git a/Assets/Prefabs/CleanerFluid.prefab b/Assets/Prefabs/CleanerFluid.prefab index 660e979..3dd703e 100644 --- a/Assets/Prefabs/CleanerFluid.prefab +++ b/Assets/Prefabs/CleanerFluid.prefab @@ -14,7 +14,7 @@ GameObject: - component: {fileID: 5073414373199561649} m_Layer: 0 m_Name: CleanerFluid - m_TagString: Untagged + m_TagString: Dirt m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/Scripts/GameScript.cs b/Assets/Scripts/GameScript.cs index ff8278a..00cf9f2 100644 --- a/Assets/Scripts/GameScript.cs +++ b/Assets/Scripts/GameScript.cs @@ -65,10 +65,13 @@ public class GameScript : MonoBehaviour } if(clicked) - { - + { pickedUpItem.transform.position = mousePos2D; } + if (GameObject.FindWithTag("Dirt") == null) { + //Debug.Log("Beat the game/Next Level"); + } + } }