Halved the time since 60 seconds was way too long

This commit is contained in:
Gregory Campbell
2020-06-08 23:18:50 -04:00
parent b4e7f7080c
commit 3b1ea3402b
+1 -1
View File
@@ -17,7 +17,7 @@ public class GameScript : MonoBehaviour
private bool clicked = false; private bool clicked = false;
private bool gameOver = false; private bool gameOver = false;
private int objectsPolished = 0; private int objectsPolished = 0;
private int timeLimit = 60; private int timeLimit = 30;
private float timer = 0.0f; private float timer = 0.0f;
private GameObject pickedUpItem; private GameObject pickedUpItem;