Logo
Explore Help
Sign In
gjcampbell/GMTKGameJam2020
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
f316ebf320d5c1c3a6f44af08bc901213ce2b7c6
GMTKGameJam2020/Assets/Prefabs
T
History
Gregory Campbell f316ebf320 Added basic particles for when enemy dies
2020-07-12 01:34:47 -04:00
..
Bullet.prefab
So much audio stuff holy shit
2020-07-12 01:07:52 -04:00
Bullet.prefab.meta
Day 1 Finished! Got the bare bones of the game functional. It's basically a game without any polish at the smallest scope possible.
2020-07-11 01:42:26 -04:00
DeathParticles.prefab
Added basic particles for when enemy dies
2020-07-12 01:34:47 -04:00
DeathParticles.prefab.meta
Added basic particles for when enemy dies
2020-07-12 01:34:47 -04:00
Enemy.prefab
Added basic particles for when enemy dies
2020-07-12 01:34:47 -04:00
Enemy.prefab.meta
Day 1 Finished! Got the bare bones of the game functional. It's basically a game without any polish at the smallest scope possible.
2020-07-11 01:42:26 -04:00
Life.prefab
Implemented lives system
2020-07-11 14:53:27 -04:00
Life.prefab.meta
Implemented lives system
2020-07-11 14:53:27 -04:00
Obstacle.prefab
Added all four gun types and firing bullets stable (although there is some slight 'recoil' for some variations)
2020-07-11 13:26:02 -04:00
Obstacle.prefab.meta
Day 1 Finished! Got the bare bones of the game functional. It's basically a game without any polish at the smallest scope possible.
2020-07-11 01:42:26 -04:00
Powered by Gitea Version: 1.27.1 Page: 148ms Template: 46ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API