Files

31 lines
540 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ShakeScript : MonoBehaviour
{
public Animator animator;
public void CamShake()
{
switch(Random.Range(0,4))
{
case 0:
animator.SetTrigger("Shake1");
break;
case 1:
animator.SetTrigger("Shake2");
break;
case 2:
animator.SetTrigger("Shake3");
break;
case 3:
animator.SetTrigger("Shake4");
break;
}
}
}