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gjcampbell/GMTKGameJam2020
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12 Commits 1 Branch 0 Tags
6faf425d06f4c3507f70ee48a8fac2ca998cf615
Commit Graph
10 Commits
Author SHA1 Message Date
Gregory Campbell 6faf425d06 Added randomized reload time 2020-07-11 15:00:26 -04:00
Gregory Campbell c1efe59c11 Implemented lives system 2020-07-11 14:53:27 -04:00
Gregory Campbell 5ef8a35f08 Added UI to let player know if gun is ready to fire 2020-07-11 14:33:20 -04:00
Gregory Campbell 3295e58965 Added all four gun types and firing bullets stable (although there is some slight 'recoil' for some variations) 2020-07-11 13:26:02 -04:00
Gregory Campbell 3da029586a Added varying sizes to bullets (Need to fix player/bullet collision issues so I can make bullets even smaller without getting spiraling bullet bugs 2020-07-11 11:31:39 -04:00
Gregory Campbell d908f9a503 Added varying speed for enemies 2020-07-11 11:23:39 -04:00
Gregory Campbell 52f18b4e87 Actually started using the valid spawn function call to make sure nothing spawned on/too close to the player 2020-07-11 11:18:40 -04:00
Gregory Campbell 1016b2065a Obstacles and enemies both vary in size upon spawning 2020-07-11 11:01:39 -04:00
Gregory Campbell b0b4c2b378 Added randomization to bullet speed 2020-07-11 10:51:01 -04:00
Gregory Campbell 0893d08a17 Day 1 Finished! Got the bare bones of the game functional. It's basically a game without any polish at the smallest scope possible. 2020-07-11 01:42:26 -04:00
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