Gregory Campbell
|
4e53e69050
|
Added a basic animation to player along with a movement change and some minor bug fixes
|
2020-07-12 11:56:45 -04:00 |
|
Gregory Campbell
|
e2aef2a35b
|
So much audio stuff holy shit
|
2020-07-12 01:07:52 -04:00 |
|
Gregory Campbell
|
d2c7bd90e1
|
Added a bunch of audio and implemented gunshots
|
2020-07-11 23:35:28 -04:00 |
|
Gregory Campbell
|
57a6b74aec
|
Made the game feel more like a game (and squashed a few bugs)
|
2020-07-11 18:46:10 -04:00 |
|
Gregory Campbell
|
dd8a5af89d
|
Fixed bug of life hearts destroying out of order after scene restart
|
2020-07-11 17:12:28 -04:00 |
|
Gregory Campbell
|
6faf425d06
|
Added randomized reload time
|
2020-07-11 15:00:26 -04:00 |
|
Gregory Campbell
|
c1efe59c11
|
Implemented lives system
|
2020-07-11 14:53:27 -04:00 |
|
Gregory Campbell
|
5ef8a35f08
|
Added UI to let player know if gun is ready to fire
|
2020-07-11 14:33:20 -04:00 |
|
Gregory Campbell
|
3295e58965
|
Added all four gun types and firing bullets stable (although there is some slight 'recoil' for some variations)
|
2020-07-11 13:26:02 -04:00 |
|
Gregory Campbell
|
3da029586a
|
Added varying sizes to bullets (Need to fix player/bullet collision issues so I can make bullets even smaller without getting spiraling bullet bugs
|
2020-07-11 11:31:39 -04:00 |
|
Gregory Campbell
|
0893d08a17
|
Day 1 Finished! Got the bare bones of the game functional. It's basically a game without any polish at the smallest scope possible.
|
2020-07-11 01:42:26 -04:00 |
|