Logo
Explore Help
Sign In
gjcampbell/GMTKGameJam2020
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
20 Commits 1 Branch 0 Tags
1deb85510d10dada6fde289f0ec68d8bcde52028
Commit Graph
10 Commits
Author SHA1 Message Date
Gregory Campbell 1deb85510d Fixed a bug where enemies would spawn instantly if no other enemies were in the game as oppossed to waiting 1-3 seconds 2020-07-11 19:04:21 -04:00
Gregory Campbell 86c009379c Added UI for info on how to return to the main menu 2020-07-11 18:58:10 -04:00
Gregory Campbell 57a6b74aec Made the game feel more like a game (and squashed a few bugs) 2020-07-11 18:46:10 -04:00
Gregory Campbell a7c5d2bacf Added a restart button 2020-07-11 17:06:59 -04:00
Gregory Campbell 6d9255749c Added game over UI and a high score 2020-07-11 16:56:25 -04:00
Gregory Campbell 438e6a0ba1 Added timer 2020-07-11 16:25:00 -04:00
Gregory Campbell 7e0e1002a6 Added scoring 2020-07-11 16:19:57 -04:00
Gregory Campbell 52f18b4e87 Actually started using the valid spawn function call to make sure nothing spawned on/too close to the player 2020-07-11 11:18:40 -04:00
Gregory Campbell 1016b2065a Obstacles and enemies both vary in size upon spawning 2020-07-11 11:01:39 -04:00
Gregory Campbell 0893d08a17 Day 1 Finished! Got the bare bones of the game functional. It's basically a game without any polish at the smallest scope possible. 2020-07-11 01:42:26 -04:00
Powered by Gitea Version: 1.27.1 Page: 113ms Template: 38ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API